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As computer technologies improve year by year, advanced and intuitive user interfaces become increasingly necessary to allow proper manipulation of various types of programs, in different fields and markets. In the case of haptic glove devices, a fraction of the fields that come to mind are rehabilitation after injury, training simulations to learn particular movements or even allowing surgeons to operate on a patient on the other side of the globe. The aim of this project is to design a haptic glove that is lightweight, simple, easy to manipulate while still being precise enough to perform as a user interface for virtual reality systems or any other applications it may have. Our system uses magneto-rheological actuators that act as breaks, while the transmission of these breaking forces from the actuators to the fingertips is achieved by a lightweight wire-based mechanism. The whole system is attached onto a glove to make it easy to wear and transport.
Herbert Shea, Amir Firouzeh, Ayana Mizutani
Nicolas Henry Pierre Louis Rogeau
Alexandra Lagutova, Paul Marie Michel Madelénat