Posez n’importe quelle question sur les cours, conférences, exercices, recherches, actualités, etc. de l’EPFL ou essayez les exemples de questions ci-dessous.
AVERTISSEMENT : Le chatbot Graph n'est pas programmé pour fournir des réponses explicites ou catégoriques à vos questions. Il transforme plutôt vos questions en demandes API qui sont distribuées aux différents services informatiques officiellement administrés par l'EPFL. Son but est uniquement de collecter et de recommander des références pertinentes à des contenus que vous pouvez explorer pour vous aider à répondre à vos questions.
There is an ever growing number of mobile learning applications based on location-awareness, However, there is still a lack of information concerning how it might impact socio-cognitive processes involved in collaboration. This is what the following empiri ...
Building ubiquitous applications that exploit location requires both low-level underlying infrastructure for linking sensors and managing spatial information and also high-level representation of the measured space to produce a pleasant user experience. Ho ...
Emotionally charged experiences alter memory storage via the activation of hormonal systems. Previously, we have shown that compared with rats trained for a massed spatial learning task in the water maze in warm water (25 degrees C), animals that were trai ...
This paper reports on results from a field experiment using a pervasive game that aims at eliciting the influence of location-awareness of others in a mobile and collaborative task. We present the environment as well as first results concerning how differe ...
Location-awareness is crucial to many applications of sensor networks. Existing location surveying approaches either rely on an inflexible infrastructure or suffer from high computation and communication load. In this paper, we present Non-intEractive lOca ...
Location-awareness is crucial to many applications of sensor networks. Existing location surveying approaches either rely on an inflexible infrastructure or suffer from high computation and communication load. In this paper, we present Non-intEractive lOca ...
This contribution presents an ongoing study focused on how location awareness feature modifies collaboration in the context of mobile computing. First it describes the environment we designed and implemented in the form of a mobile game called CatchBob!. T ...
Our component-based parametrisable font system is a newly developed font description and reproduction technology. It incorporates for each basic character shape a software method responsible for the synthesis of an instance of that character. A given font ...
Travel has many situations where context-aware computing can bring important benefits. In this paper, we describe an approach for integrating context-aware computing to a mobile travel assistant. Travel plans, generated using reality [2], are enriched with ...