Multi-finger haptic rendering of deformable objects
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In the present study we tested the applicability of a paired-stimulus paradigm for the investigation of near-threshold (NT) stimulus processing in the somatosensory system using magnetoencephalography. Cortical processing of the NT stimuli was studied indi ...
Human perception of a stimulus varies depending on the context in which the stimulus is presented. Such contextual modulation has often been explained by two basic neural mechanisms: lateral inhibition and spatial pooling. In the present study, we presente ...
We propose a new content-aware image resizing scheme, "Stream Carving", which is based on the well-known seam carving method. Our algorithm may introduce larger seams in the retargeted image, i.e. seams with a width larger than one pixel, that we call "str ...
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Recent findings in cognitive neuroscience enable improved understanding of embodiment and egocentric space in architecture. From a historical perspective the human body has been inferred as a reference in the debate of architectonic proportion. It was sugg ...
Following a brief period of brushing a monkey arm with a real brush, synchronized with the vision of an arm avatar being brushed virtually, neurons in the primary somatosensory and motor cortices began to fire in response to the virtual brushing alone, sug ...
Surrounding environment is mainly perceived through sight and hearing. Our sense of touch is mostly dedicated to explore the surface of objects using hands and fingers. Tactile sensitivity of the body skin is rather limited in common life, however this rep ...
The Swiss housing market is characterised by an extraordinarily low vacancy rate, generally in the vicinity of 1%. Is it permanently in a condition of severe shortage? This paper uses both a standard non-accelerating rent inflation rate of vacancy approach ...
Abstract: Recent advances in brain-machine interfaces (BMIs) have demonstrated the possibility of motor neuroprosthetics directly controlled by brain activity. Ideally neuroprosthetic limbs should be integrated in the body schema of the subject. To explore ...
The brain representation of the body, called the body schema, is susceptible to plasticity. For instance, subjects experiencing a rubber hand illusion develop a sense of ownership of a mannequin hand when they view it being touched while tactile stimuli ar ...
Le projet a pour but de concevoir un gant à retour de force. Ce gant devra agir sur le bout des doigts de l'utilisateur afin de recréer la sensation de saisie d'objet entre ses doigts. Dans une première approche, nous nous focaliserons sur un seul doigt: l ...