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This paper presents how platforms initially designed to enable the construction of personal learning environments can help teachers and learners to aggregate their own MOOCs from resources freely available in the Cloud under Creative Commons licenses. Comp ...
Tangible tabletop systems have been extensively proven to be able to enhance participation and engagement as well as enable many exciting activities, particularly in the education domain. However, it remains unclear as to whether students really benefit fr ...
Open ended learning is a dynamic process based on the continuous analysis of new data, guided by past experience. On one side it is helpful to take advantage of prior knowledge when only few information on a new task is available (transfer learning). On th ...
We use different criteria to judge teaching methods and learning environments as researchers and teachers. As researchers, we tend to rely on learning gains measured in controlled conditions. As teacher, the skilled management of classroom constraints resu ...
We describe an ambient awareness tool, named Lantern, designed for supporting the learning process in recitation sections, (i.e., when students work in small teams on the exercise sets with the help of tutors). Each team is provided with an interactive lam ...
This paper presents investigations on formal and informal requirements for personal learning environments taking into account students’ personal and social learning practices. The potential of global Web 2.0 educational service bundles and informal learnin ...
Personal learning environment (PLE) solutions aim at empowering learners to design (ICT and web-based) environments for their activities in different learning contexts and even for transitions between these contexts. Hereby, recommender systems which are h ...
A recent trend in education and in web development is to build learning environment on top of web platforms which are carefully designed to host a plurality of software components (sometimes called widgets or plugins) which can be organized or combined (ma ...
In this paper, we first discuss the concept of Personal Learning Environment (PLE) with respect to higher- education institutions and Virtual Learning Environments (VLEs). This discussion rapidly confronts us to the place of the PLE and self-directed learn ...
This paper presents an initiative for integrating leading edge remote experimentation and synchronous collaboration solutions as a proof of concept to pave the way towards comprehensive learning environments for live interaction, not only between people th ...
The International Federation of Automatic Control2008