Using Virtual Reality to investigate the experience of daylit spaces
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If we assume that architecture is the art of replacing our immediate surroundings, the designed or constructed space has something in common with nature: it assumes the role of something that surrounds us as a whole. Space is something we perceive and sens ...
Virtual reality is gaining on importance in many fields – scientific simulation, training, therapy and also more and more in entertainment. All these applications require the human user to interact with virtual worlds inhabited by intelligent characters an ...
Wearable supervision systems ease the deployment of advanced mobile solutions for the control of industrial plants. These systems are used to provide operators with the adequate information to perform the required manual operations on industrial plants. Th ...
ACM: The Singapore Chapter of the Association for Computing Machinery2007
This paper discusses challenges in enabling teleoperation over the Internet for the specific case of real systems which exhibit fast dynamics. A distributed client-server architecture is proposed to provide the necessary level of interactivity for supervis ...
The present paper describes the integration of a multi-finger haptic device with deformable objects in an interactive environment. Repulsive forces are synthesized and rendered independently for each finger of a user wearing a Cybergrasp force-feedback glo ...
Agents in virtual environments require a combination of perception and action to behave in an autonomous way. We extend a software architecture for the management of actions blending, called AGENTlib, with a perception mechanism. The perception system prov ...
This paper discusses challenges in enabling teleoperation over the Inter net for the specific case of real systems which exhibit fast dynamics.A distributed client-server architecture is proposed to provide the necessary level of interactiv ity for supervi ...