Technique d'affichageLa technique d'affichage est le moyen de présentation d'une information au moyen de divers phénomènes physiques ou chimiques. Les premiers afficheurs furent statiques (pierres, affiches, affichage libre, peinture). Le premier afficheur dynamique est peut-être le cadran solaire. Le développement de la mécanique permit l'affichage mécanique de l'heure (horlogerie). La commande par câble permit l'affichage à distance pour la signalisation des chemins de fer.
Photographie couleurLa photographie couleur est un genre de la photographie qui utilise des techniques capables de représenter les couleurs qui sont traditionnellement produites chimiquement pendant la phase de . Elle diffère de la photographie noir et blanc (monochrome) qui n'enregistre qu'une seule source de luminance (luminosité) et utilise des médias capables uniquement d'afficher les nuances de gris. Pour produire des photographies couleurs, des produits chimiques sensibles à la lumière ou des capteurs électroniques enregistrent l'information couleur au moment de l'exposition.
Iterative and incremental developmentIterative and incremental development is any combination of both iterative design or iterative method and incremental build model for development. Usage of the term began in software development, with a long-standing combination of the two terms iterative and incremental having been widely suggested for large development efforts. For example, the 1985 DOD-STD-2167 mentions (in section 4.1.2): "During software development, more than one iteration of the software development cycle may be in progress at the same time.
Scenic designScenic design (also known as scenography, stage design, or set design) is the creation of theatrical scenery. Scenic designers create sets and scenery that aim to support the overall artistic goals of the production. There has been some consideration that scenic design is also production design; however, it is generally considered to be a part of the visual production of a film or television. The scenic designer works with the director and other designers to establish an overall visual concept for the production and design the stage environment.
3D displayA 3D display is a display device capable of conveying depth to the viewer. Many 3D displays are stereoscopic displays, which produce a basic 3D effect by means of stereopsis, but can cause eye strain and visual fatigue. Newer 3D displays such as holographic and light field displays produce a more realistic 3D effect by combining stereopsis and accurate focal length for the displayed content. Newer 3D displays in this manner cause less visual fatigue than classical stereoscopic displays.
Flexible displayA flexible display or rollable display is an electronic visual display which is flexible in nature, as opposed to the traditional flat screen displays used in most electronic devices. In recent years there has been a growing interest from numerous consumer electronics manufacturers to apply this display technology in e-readers, mobile phones and other consumer electronics. Such screens can be rolled up like a scroll without the image or text being distorted.
Photographievignette|Mère migrante (Migrant Mother), photographie de Dorothea Lange, 1936. thumb|redresse|Dali Atomicus, photographie de Philippe Halsman mettant en scène Salvador Dalí. vignette|Une photographie de paysage, The Tetons and the Snake River d'Ansel Adams (1942).|193x193px thumb|redresse|Raising the Flag on Iwo Jima, par Joe Rosenthal. La photographie est un art visuel, qui consiste à enregistrer un sujet en image fixe, avec un ensemble de techniques, de procédés et de matériels.
History of display technologyElectrically operated display devices have developed from electromechanical systems for display of text, up to all-electronic devices capable of full-motion 3D color graphic displays. Electromagnetic devices, using a solenoid coil to control a visible flag or flap, were the earliest type, and were used for text displays such as stock market prices and arrival/departure display times. The cathode ray tube was the workhorse of text and video display technology for several decades until being displaced by plasma, liquid crystal (LCD), and solid-state devices such as thin-film transistors (TFTs), LEDs and OLEDs.