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Graph Neural Networks (GNNs) are learning models aimed at processing graphs and signals on graphs. The most popular and successful GNNs are based on message passing schemes. Such schemes inherently have limited expressive power when it comes to distinguish ...
The field of computational topology has developed many powerful tools to describe the shape of data, offering an alternative point of view from classical statistics. This results in a variety of complex structures that are not always directly amenable for ...
Information retrieval (IR) systems such as search engines are important for people to find what they need among the tremendous amount of data available in their organization or on the Internet. These IR systems enable users to search in a large data collec ...
Graph learning is often a necessary step in processing or representing structured data, when the underlying graph is not given explicitly. Graph learning is generally performed centrally with a full knowledge of the graph signals, namely the data that live ...
Graph neural networks take node features and graph structure as input to build representations for nodes and graphs. While there are a lot of focus on GNN models, understanding the impact of node features and graph structure to GNN performance has received ...
We study experiment design for unique identification of the causal graph of a system where the graph may contain cycles. The presence of cycles in the structure introduces major challenges for experiment design as, unlike acyclic graphs, learning the skele ...
Dynamical Systems (DS) are fundamental to the modeling and understanding time evolving phenomena, and have application in physics, biology and control. As determining an analytical description of the dynamics is often difficult, data-driven approaches are ...
Recent years have witnessed a rise in real-world data captured with rich structural information that can be better depicted by multi-relational or heterogeneous graphs.However, research on relational representation learning has so far mostly focused on the ...
We study the problem of identifying the source of a stochastic diffusion process spreading on a graph based on the arrival times of the diffusion at a few queried nodes. In a graph G=(V,E), an unknown source node v∗∈V is drawn uniformly at random, ...
In the localization game on a graph, the goal is to find a fixed but unknown target node v* with the least number of distance queries possible. In the j-th step of the game, the player queries a single node v_j and receives, as an answer to their query, th ...