Collaborative Web-based Experimentation in Flexible Engineering Education
Publications associées (94)
Graph Chatbot
Chattez avec Graph Search
Posez n’importe quelle question sur les cours, conférences, exercices, recherches, actualités, etc. de l’EPFL ou essayez les exemples de questions ci-dessous.
AVERTISSEMENT : Le chatbot Graph n'est pas programmé pour fournir des réponses explicites ou catégoriques à vos questions. Il transforme plutôt vos questions en demandes API qui sont distribuées aux différents services informatiques officiellement administrés par l'EPFL. Son but est uniquement de collecter et de recommander des références pertinentes à des contenus que vous pouvez explorer pour vous aider à répondre à vos questions.
This paper proposes a novel approach to build and deploy learning analytics dashboards in multiple learning environments. Existing learning dashboards are barely portable: once deployed on a learning platform, it requires considerable effort to deploy the ...
In recent years, several studies have been published about the smart definition of training set using active learning algorithms. However, none of these works consider the contradiction between the active learning methods, which rank the pixels according t ...
The European Commission is funding a large-scale research project on federated online laboratories (Labs) for education in Science, Technology, Engineering, and Mathematics (STEM) at School. The main educational focus is on inquiry learning and the main te ...
We consider the problem of actively learning \textit{multi-index} functions of the form f(x)=g(Ax)=∑i=1kgi(aiTx) from point evaluations of f. We assume that the function f is defined on an ℓ2-ball in \Reald, g is twice contin ...
Classroom orchestration refers to the teacher's (or tutor's) responsibility to identify and manage the evolving learning opportunities and constraints, in real-time. We study the use of computer technology to support this orchestration task in a multi-cons ...
In this paper, we first discuss the concept of Personal Learning Environment (PLE) with respect to higher- education institutions and Virtual Learning Environments (VLEs). This discussion rapidly confronts us to the place of the PLE and self-directed learn ...
Teaching competence is an important skill for graduate students to acquire and is often considered a precursor to an academic career. In this study, we evaluated the effects of a multi-day teaching workshop on graduate teaching philosophies by surveying 20 ...
When dealing with supervised target detection, the acquisition of labeled samples is one of the most critical phases: the samples must be yet representative of the class of interest, but must also be found among a vast majority of non-target examples. More ...
Open ended learning is a dynamic process based on the continuous analysis of new data, guided by past experience. On one side it is helpful to take advantage of prior knowledge when only few information on a new task is available (transfer learning). On th ...
Tangible tabletop systems have been extensively proven to be able to enhance participation and engagement as well as enable many exciting activities, particularly in the education domain. However, it remains unclear as to whether students really benefit fr ...