Reenactment and Intangible Heritage Strategies for Embodiment and Transmission in Museums
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By focusing on technologies of virtual reality in conjunction with theories of “place” and “presence,” this chapter outlines the importance of new approaches to the museological experience and exploration of ancient cities and cultural heritage sites. Expl ...
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According to the principles of embodied cognition, intelligent behavior must arise out of the coupled dynamics of an agent's brain, body, and environment. This suggests that the morphological complexity of a robot should scale in relation to the complexity ...
Performing motor tasks in virtual environments is best achieved with motion capture and animation of a 3D character that participants control in real time and perceive as being their avatar in the virtual environment. A strong Sense of Embodiment (SoE) for ...
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The present study addressed the relation between body semantics (i.e. semantic knowledge about the human body) and spatial body representations, by presenting participants with word pairs, one below the other, referring to body parts. The spatial position ...
The actionable space surrounding the body, referred to as peripersonal space (PPS), has been the subject of significant interest of late within the broader framework of embodied cognition. Neurophysiological and neuroimaging studies have shown the represen ...