Étude de l'invocation entre objets dupliqués dans un système réparti tolérant aux fautes
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Group communication provides primitives that ensure reliable and ordered delivery of messages to a group of destinations. It is an important building block for replicated fault-tolerant applications such as replicated databases. In the past, most group com ...
Nowadays, networked computers are present in most aspects of everyday life. Moreover, essential parts of society come to depend on distributed systems formed of networked computers, thus making such systems secure and fault tolerant is a top priority. If t ...
Fault tolerance can be achieved in distributed systems by replication. However, Fischer, Lynch and Paterson have proven an impossibility result about consensus in the asynchronous system model. Similar impossibility results have been established for atomic ...
Obliq is a lexically-scoped, distributed, object-based programming language. In Obliq, the migration of an object is proposed as creating a clone of the object at the target site, whereafter the original object is turned into an alias for the clone. Obliq ...
Serialization is the process that transforms the state of a software object into a sequence of bytes. Serialization is useful, for example, to store the value of an object in persistent memory or to send it through a network channel. Ada provides object se ...
Serialization is the process that transforms the state of a software object into a sequence of bytes. Serialization is useful, for example, to store the value of an object in persistent memory or to send it through a network channel. Ada provides object se ...
This paper brings the following three main contributions: a hierarchy of specifications for replication techniques, semi-passive replication, and Lazy Consensus. Based on the definition of the Generic Replication problem, we difine two families of replicat ...
This paper studies implementations of concurrent objects that exploit the absence of step contention. These implementations use only reads and writes when a process is running solo. The other processes might be busy with other objects, swapped-out, failed, ...
Well adapted to the loosely coupled nature of distributed interaction in large-scale applications, the publish/subscribe communication paradigm has recently received increasing attention. With systems based on the publish/subscribe interaction scheme, subs ...
We investigate the combined effect of application implementation method, container design, and efficiency of communication layers on the performance scalability of J2EE application servers by detailed measurement and profiling of an auction site server. We ...