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Fault tolerance can be achieved in distributed systems by replication. However, Fischer, Lynch and Paterson have proven an impossibility result about consensus in the asynchronous system model. Similar impossibility results have been established for atomic ...
Leasing is a very effective way to improve the performance of distributed algorithms without hampering their fault-tolerance. The notion of lease has traditionally been defined using a global notion of time and was hence strongly tied to synchronous system ...
Distributed systems are the basis of widespread computing facilities enabling many of our daily life activities. Telebanking, electronic commerce, online booking-reservation, and telecommunication are examples of common services that rely on distributed sy ...
Distributed computing is reshaping the way people think about and do daily life activities. On-line ticket reservation, electronic commerce, and telebanking are examples of services that would be hardly imaginable without distributed computing. Nevertheles ...
Atomic broadcast primitives are often proposed as a mechanism to allow fault-tolerant cooperation between sites in a distributed system. Unfortunately, the delay incurred before a message can be delivered makes it difficult to implement high performance, s ...
The continuous development of finite element programs creates code which is increasingly difficult to maintain, due to the increasing complexity as well as the chosen programming language. At the same time, the desire to analyse increasingly more complex a ...
Many distributed applications have a strong requirement for efficient dissemination of large amounts of information to widely spread consumers in large networks. These include applications in e-commerce and telecommunication. Publish/subscribe is considere ...
This paper addresses the problem of atomic multicasting messages in asynchronous distributed systems. Firstly, we give a characterization of the notion of ``genuine atomic multicast''. This characterization leads to a better understanding of the difference ...
Publish/subscribe is considered one of the most important interaction styles for the explosive market of enterprise application integration. Producers publish information on a software bus and consumers subscribe to the information they want to receive fro ...
Distributed computing is one of the major trends in the computer industry. As systems become more distributed, they also become more complex and have to deal with new kinds of problems, such as partial crashes and link failures. While many middleware archi ...