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Raytraverse is a python based software that helps to efficiently organize and guide the sampling of a lighting simulation within a scene. Radiance is embedded within Raytraverse to provide accurate and efficient solutions for each sampled ray. This talk wi ...
Physically based rendering methods can create photorealistic images by simulating the propagation and interaction of light in a virtual scene. Given a scene description including the shape of objects, participating media, material properties, etc., the sim ...
Modern information technologies and human-centric communication systems employ advanced content representations for richer portrayals of the real world. The newly adopted imaging modalities offer additional information cues and permit the depiction of real ...
Since its invention in the 19th century, photography has allowed to create durable images of the world around us by capturing the intensity of light that flows through a scene, first analogically by using light-sensitive material, and then, with the advent ...
Path tracing is now the standard method used to generate realistic imagery in many domains, e.g., film, special effects, architecture etc. Path guiding has recently emerged as a powerful strategy to counter the notoriously long computation times required t ...
Histology is a long standing and well-established gold standard for pathological characterizations. In recent years however, synchrotron radiation-based micro-computed tomography (SR mu CT) has become a tool for extending the imaging of two-dimensional thi ...
Differentiable physically-based rendering has become an indispensable tool for solving inverse problems involving light. Most applications in this area jointly optimize a large set of scene parameters to minimize an objective function, in which case revers ...
A method for screen-space voxel ray-casting of scenes on a whole screen. The method comprises providing a graphics card; rendering seamlessly any one of the following list of primitives containing at least polygons, voxels; using a GPU pipeline of the grap ...
We disclose a method for synthesizing by computer an artwork where 2D and 3D contents are integrated within a same composition. Such an artwork creates plausible effects for the viewers by showing a different relationship between 2D and 3D at each viewing ...
Physically based differentiable rendering has recently evolved into a powerful tool for solving inverse problems involving light. Methods in this area perform a differentiable simulation of the physical process of light transport and scattering to estimate ...