Algorithme de rechercheEn informatique, un algorithme de recherche est un type d'algorithme qui, pour un domaine, un problème de ce domaine et des critères donnés, retourne en résultat un ensemble de solutions répondant au problème. Supposons que l'ensemble de ses entrées soit divisible en sous-ensemble, par rapport à un critère donné, qui peut être, par exemple, une relation d'ordre. De façon générale, un tel algorithme vérifie un certain nombre de ces entrées et retourne en sortie une ou plusieurs des entrées visées.
Medical image computingMedical image computing (MIC) is an interdisciplinary field at the intersection of computer science, information engineering, electrical engineering, physics, mathematics and medicine. This field develops computational and mathematical methods for solving problems pertaining to medical images and their use for biomedical research and clinical care. The main goal of MIC is to extract clinically relevant information or knowledge from medical images.
Segment de codeIn computing, a code segment, also known as a text segment or simply as text, is a portion of an or the corresponding section of the program's virtual address space that contains executable instructions. The term "segment" comes from the memory segment, which is a historical approach to memory management that has been succeeded by paging. When a program is stored in an object file, the code segment is a part of this file; when the loader places a program into memory so that it may be executed, various memory regions are allocated (in particular, as pages), corresponding to both the segments in the object files and to segments only needed at run time.
Relocation (computing)Relocation is the process of assigning load addresses for position-dependent code and data of a program and adjusting the code and data to reflect the assigned addresses. Prior to the advent of multiprocess systems, and still in many embedded systems, the addresses for objects were absolute starting at a known location, often zero. Since multiprocessing systems dynamically link and switch between programs it became necessary to be able to relocate objects using position-independent code.