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The article presents the concepts and the tools involved in the interactive design of artistic screens. The screen elements are derived from a small set of analytical contours provided by the screen designer. We present the requirements that these contours ...
This chapter introduces the field of Mixed Reality that merges the real and virtual worlds seamlessly. To develop a Mixed Reality system, two fundamental problems should be addressed: tracking and user interface. Tracking in Mixed Reality is defined as the ...
The ability to build and control exposure through a seamless synergy of interaction and narration is a strongly required feature of a new type of immersive-VR training and therapy system. This paper presents a practical approach for immersive-VR training a ...
Effectively managing a large collection of multimedia documents is a challenge, addressed by many disciplines from signal processing through database systems to artificial intelligence and interaction design. The problems to be solved have rarely been cons ...
Systems that support mobile agents are increasingly being used on the global Internet. An important application that is considered for these agents is electronic commerce, where agents roam the World Wide Web in search of goods for their owners. In these a ...
Systems that support mobile agents are increasingly being used on the global Internet. An important application that is considered for these agents is electronic commerce, where agents roam the World Wide Web in search of goods for their owners. In these a ...
Systems that support mobile agents are increasingly being used on the global Internet. An important application that is considered for these agents is electronic commerce, where agents roam the World Wide Web in search of goods for their owners. In these a ...
ASIStint is an interactive ASIS interpreter with scripting facilities. It may be used for learning ASIS, i.e. the user may interactively try out the effects of the various ASIS queries. It might also be used as an assistant (sic!) when experimenting with A ...
We present a system for real-time configuration of multimodal interfaces to Virtual Environments (VE). The flexibility of our tool is supported by a semantics-based representation of VEs. Semantic descriptors are used to define interaction devices and virt ...
The specific issue addressed in this paper is tailoring specific functionality to allow a group of teachers and students to carry out the learning process in Digital Signal and Image Processing in an electronic virtual environment that is meant to replace ...