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We present a tone mapping algorithm that is derived from a model of retinal processing. Our approach has two major improvements over existing methods. First, tone mapping is applied directly on the mosaic image captured by the sensor, analogue to the human ...
Capturing and rendering an image that fulfills the observer's expectations is a difficult task. This is due to the fact that the signal reaching the eye is processed by a complex mechanism before forming a percept, whereas a capturing device only retains t ...
Recent advances in the design of high dynamic range (HDR) monitors enable the display of images having a large dynamic range, close to that encountered in the real world. As their usage will increase, we will be confronted with the problem of rerendering i ...
Tone mapping is an essential step for the reproduction of "nice looking" images. It provides the mapping between the luminances of the original scene to the output device's display values. When the dynamic range of the captured scene is smaller or larger t ...
Recovering the light sources from images in which the objects can move is difficult both because the specularities travel along the surfaces and because diffuse reflections do not remain constant. In this paper, we show that this can nevertheless be done w ...
We present a new adaptation of Retinex to enhance the rendering of high dynamic range digital color images. The image is processed using an adaptive Gaussian filter. The shape of the filter basis is adapted to follow the high contrasted edges of the image. ...
A method of generating an image incorporating a microstructure includes the steps of obtaining an original image, generating a microstructure, and rendering a region or the whole said original image with said microstructure. The operation of generating the ...
A method of generating an image incorporating a microstructure includes the steps of obtaining an original image, generating a microstructure, and rendering a region or the whole said original image with said microstructure. The operation of generating the ...
We propose a new method to render high dynamic range images that models global and local adaptation of the human visual system. Our method is based on the center-surround Retinex model. The novelties of our method is first to use an adaptive surround, whos ...
Institute of Electrical and Electronics Engineers2006
We present a real-time system that can draw virtual patterns or images on deforming real objects by estimating both the deformations and the shading parameters. We show that this is what is required to render the virtual elements so that they blend convinc ...