Lecture

Alternative Method for Playing in Java

Description

This lecture presents an alternative method for playing in Java, where the instructor explains different versions of the 'joue' method, focusing on checking if a column is full before making a move. The lecture covers the process of finding an empty cell in a column and filling it with the player's color. Additionally, it introduces the concept of alternating players, validating moves, and checking for a win condition or a full game.

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