Are you an EPFL student looking for a semester project?
Work with us on data science and visualisation projects, and deploy your project as an app on top of Graph Search.
This lecture explains the design model for managing interactions in a mini-project where small games are programmed with actors interacting. The instructor provides insights on categorizing actors into interactors and interactables, defining specific methods for each, and delegating interaction management to a specific handler class. The lecture emphasizes the importance of minimizing code modifications when adding new actors by delegating interaction management to a specific handler class. It also covers the implementation of interaction methods for interactors and interactables, ensuring that interactions are managed efficiently and effectively.