In mathematics, a complex structure on a real vector space V is an automorphism of V that squares to the minus identity, −I. Such a structure on V allows one to define multiplication by complex scalars in a canonical fashion so as to regard V as a complex vector space. Every complex vector space can be equipped with a compatible complex structure, however, there is in general no canonical such structure. Complex structures have applications in representation theory as well as in complex geometry where they play an essential role in the definition of almost complex manifolds, by contrast to complex manifolds.
In the field of mathematics known as differential geometry, a generalized complex structure is a property of a differential manifold that includes as special cases a complex structure and a symplectic structure. Generalized complex structures were introduced by Nigel Hitchin in 2002 and further developed by his students Marco Gualtieri and Gil Cavalcanti.
In mathematics, an almost complex manifold is a smooth manifold equipped with a smooth linear complex structure on each tangent space. Every complex manifold is an almost complex manifold, but there are almost complex manifolds that are not complex manifolds. Almost complex structures have important applications in symplectic geometry. The concept is due to Charles Ehresmann and Heinz Hopf in the 1940s. Let M be a smooth manifold.
In differential geometry, a spin structure on an orientable Riemannian manifold (M, g) allows one to define associated spinor bundles, giving rise to the notion of a spinor in differential geometry. Spin structures have wide applications to mathematical physics, in particular to quantum field theory where they are an essential ingredient in the definition of any theory with uncharged fermions. They are also of purely mathematical interest in differential geometry, algebraic topology, and K theory.
3D printing or additive manufacturing is the construction of a three-dimensional object from a CAD model or a digital 3D model. It can be done in a variety of processes in which material is deposited, joined or solidified under computer control, with material being added together (such as plastics, liquids or powder grains being fused), typically layer by layer. In the 1980s, 3D printing techniques were considered suitable only for the production of functional or aesthetic prototypes, and a more appropriate term for it at the time was rapid prototyping.