Lecture

Introduction to Game Design: MetaVerse and Game Perspectives

Description

This lecture introduces the fundamental concepts of game design, including the idea of MetaVerse and game perspectives. It covers the act of deciding what a game should be, the importance of inspiration, game goals focusing on mechanics and narrative, and understanding the role of the game designer in creating an interactive experience.

About this result
This page is automatically generated and may contain information that is not correct, complete, up-to-date, or relevant to your search query. The same applies to every other page on this website. Please make sure to verify the information with EPFL's official sources.