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A computer network is a set of computers sharing resources located on or provided by network nodes. Computers use common communication protocols over digital interconnections to communicate with each other. These interconnections are made up of telecommunication network technologies based on physically wired, optical, and wireless radio-frequency methods that may be arranged in a variety of network topologies. The nodes of a computer network can include personal computers, servers, networking hardware, or other specialized or general-purpose hosts.
We consider the problem of coordination among replicated SDN controllers, where the challenge is to ensure a consistent view of the network while reacting to network events in a prompt manner. Existin
2019
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We compute bounds on end-to-end worst-case latency and on nodal backlog size for a per-class deterministic network that implements Credit Based Shaper (CBS) and Asynchronous Traffic Shaping (ATS), as
Cyber-physical systems (CPSs) are real-world processes that are controlled by computer algorithms. We consider CPSs where a centralized, software-based controller maintains the process in a desired st