Publication

In-Network Packet Scheduling and Rate Allocation: A Content Delivery Perspective

2011
Journal paper
Abstract

We investigate two important problems in media delivery via active network agents. First, we consider streaming multiple video assets over a shared backbone network through an intermediate proxy-server to a set of receiving clients. The proxy is located at the junction of the backbone network and the last hop to each of the clients and coordinates the delivery of the videos from the origin media server to the clients. We propose an optimization framework that enables the proxy to coordinate the streaming process such that the overall end-to-end performance of the video streams is maximized for the given data rate resources on the backbone and the last hop links. Prospective video quality requirements for the associated media sessions are also taken into consideration in the analysis. Through experiments, we study in detail the operation of the framework and the influence of the various constraints that it considers. Furthermore, we measure its performance gains relative to a sender-driven system where the media server controls the delivery of the data with no assistance from an intervening proxy. We establish an analytical relationship between the relative improvement of the proxy-based system, the network conditions on the backbone and the last hops, and the number of streams served. The gains of the proxy-driven system measured in our experiments closely match their expected values predicted by this relationship.

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Streaming media
Streaming media is multimedia that is delivered and consumed in a continuous manner from a source, with little or no intermediate storage in network elements. Streaming refers to the delivery method of content, rather than the content itself. Distinguishing delivery method from the media applies specifically to telecommunications networks, as most of the traditional media delivery systems are either inherently streaming (e.g. radio, television) or inherently non-streaming (e.g. books, videotapes, audio CDs).
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A backbone or core network is a part of a computer network which interconnects networks, providing a path for the exchange of information between different LANs or subnetworks. A backbone can tie together diverse networks in the same building, in different buildings in a campus environment, or over wide areas. Normally, the backbone's capacity is greater than the networks connected to it.
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In computer networking, a proxy server is a server application that acts as an intermediary between a client requesting a resource and the server providing that resource. It improves privacy, security, and performance in the process. Instead of connecting directly to a server that can fulfill a request for a resource, such as a file or web page, the client directs the request to the proxy server, which evaluates the request and performs the required network transactions.
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