Publication

Cooperative video streaming on smartphones

Christina Fragouli, Lorenzo Keller
2011
Conference paper
Abstract

Video applications are increasingly popular over smartphones. However, in current cellular systems, the downlink data rate fluctuates and the loss rate can be quite high. We are interested in the scenario where a group of smartphone users, within proximity of each other, are interested in viewing the same video at the same time and are also willing to cooperate with each other. We propose a system that maximizes the video quality by appropriately using all available resources, namely the cellular connections to the phones as well as the device-to- device links that can be established via Bluetooth or WiFi. Key ingredients of our design are: (i) the cooperation among users, (ii) network coding, and (iii) exploiting broadcast in the mobile- to-mobile links. Our approach is grounded on a network utility maximization formulation of the problem. We present numerical results that demonstrate the benefit of our approach, and we implement a prototype on android phones.

About this result
This page is automatically generated and may contain information that is not correct, complete, up-to-date, or relevant to your search query. The same applies to every other page on this website. Please make sure to verify the information with EPFL's official sources.

Graph Chatbot

Chat with Graph Search

Ask any question about EPFL courses, lectures, exercises, research, news, etc. or try the example questions below.

DISCLAIMER: The Graph Chatbot is not programmed to provide explicit or categorical answers to your questions. Rather, it transforms your questions into API requests that are distributed across the various IT services officially administered by EPFL. Its purpose is solely to collect and recommend relevant references to content that you can explore to help you answer your questions.