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Several strategies have been proposed to improve patient motivation and exercise intensity during robot-aided stroke rehabilitation. One relatively unexplored possibility is two-player gameplay, allowing subjects to compete or cooperate with each other to achieve a common goal. In order to explore the potential of such games, we designed a two-player game played using two ARMin arm rehabilitation robots.
David Atienza Alonso, Tomas Teijeiro Campo, Grégoire Millet, Elisabetta De Giovanni
Danick Briand, Silvia Demuru, Jaemin Kim, Brince Paul Kunnel, Vincent Gremeaux, Shu Wang
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