A graphics card (also called a video card, display card, graphics adapter, VGA card/VGA, video adapter, display adapter, or colloquially GPU) is a computer expansion card that generates a feed of graphics output to a display device such as a monitor. Graphics cards are sometimes called discrete or dedicated graphics cards to emphasize their distinction to integrated graphics processor on the motherboard or the CPU. A graphics processing unit (GPU) that performs the necessary computations is the main component in a graphics card, but the acronym "GPU" is sometimes also used to erroneously refer to the graphics card as a whole.
Most graphics cards are not limited to simple display output. The graphics processing unit can be used for additional processing, which reduces the load from the central processing unit. Additionally, computing platforms such as OpenCL and CUDA allow using graphics cards for general-purpose computing. Applications of general-purpose computing on graphics cards include AI training, cryptocurrency mining, and molecular simulation.
Usually, a graphics card comes in the form of a printed circuit board (expansion board) which are to be inserted into an expansion slot. Others may have dedicated enclosures, and they are connected to the computer via a docking station or a cable. These are known as external GPUs (eGPUs).
Graphics cards are often preferred over integrated graphics for increased performance.
Graphics cards historically supported different computer display standards as they evolved. For the IBM PC compatibles, common early standards were MDA, CGA, Hercules, EGA and VGA.
In the late 1980s the like of Radius produced graphics cards for the Apple Macintosh II with discrete 2D QuickDraw capabilities.
3dfx Interactive was one of the first companies to develop a consumer-facing GPU with 3D acceleration (with the Voodoo series) and the first to develop a graphical chipset dedicated to 3D, but without 2D support (which therefore required the presence of a 2D card to work).
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