In computing, interrupt latency refers to the delay between the start of an Interrupt Request (IRQ) and the start of the respective Interrupt Service Routine (ISR). For many operating systems, devices are serviced as soon as the device's interrupt handler is executed. Interrupt latency may be affected by microprocessor design, interrupt controllers, interrupt masking, and the operating system's (OS) interrupt handling methods.
There is usually a trade-off between interrupt latency, throughput, and processor utilization. Many of the techniques of CPU and OS design that improve interrupt latency will decrease throughput and increase processor utilization. Techniques that increase throughput may increase interrupt latency and increase processor utilization. Lastly, trying to reduce processor utilization may increase interrupt latency and decrease throughput.
Minimum interrupt latency is largely determined by the interrupt controller circuit and its configuration. They can also affect the jitter in the interrupt latency, which can drastically affect the real-time schedulability of the system. The Intel APIC architecture is well known for producing a huge amount of interrupt latency jitter.
Maximum interrupt latency is largely determined by the methods an OS uses for interrupt handling. For example, most processors allow programs to disable interrupts, putting off the execution of interrupt handlers, in order to protect critical sections of code. During the execution of such a critical section, all interrupt handlers that cannot execute safely within a critical section are blocked (they save the minimum amount of information required to restart the interrupt handler after all critical sections have exited). So the interrupt latency for a blocked interrupt is extended to the end of the critical section, plus any interrupts with equal and higher priority that arrived while the block was in place.
Many computer systems require low interrupt latencies, especially embedded systems that need to control machinery in real-time.
This page is automatically generated and may contain information that is not correct, complete, up-to-date, or relevant to your search query. The same applies to every other page on this website. Please make sure to verify the information with EPFL's official sources.
To efficiently program embedded systems an understanding of their architectures is required. After following this course students will be able to take an existing SoC, understand its architecture, and
Hardware-software co-design is a well known concept in embedded system design.It is also a concept required in designing FPGA-accelerators in data-centers.This course teaches how to transform algorith
Microcontrôleurs et conception de systèmes numériques couvre le fonctionnement interne d'un microcontrôleur, des notions de base d'architecture de processeur et de système informatique ainsi que les i
Ce cours donne les bases théoriques et pratiques nécessaires à une bonne compréhension et utilisation des microcontrôleurs. De nombreux exemples seront abordés. Des exercices seront proposés, compatib
Comprendre le fonctionnement des enseignes et des afficheurs à LED, depuis les petites enseignes à motifs fixes jusqu'aux écrans géants à LED. Apprendre à les fabriquer et à les programmer les microc
An operating system (OS) is system software that manages computer hardware and software resources, and provides common services for computer programs. Time-sharing operating systems schedule tasks for efficient use of the system and may also include accounting software for cost allocation of processor time, mass storage, peripherals, and other resources.
In computer systems programming, an interrupt handler, also known as an interrupt service routine or ISR, is a special block of code associated with a specific interrupt condition. Interrupt handlers are initiated by hardware interrupts, software interrupt instructions, or software exceptions, and are used for implementing device drivers or transitions between protected modes of operation, such as system calls. The traditional form of interrupt handler is the hardware interrupt handler.
In computing, scheduling is the action of assigning resources to perform tasks. The resources may be processors, network links or expansion cards. The tasks may be threads, processes or data flows. The scheduling activity is carried out by a process called scheduler. Schedulers are often designed so as to keep all computer resources busy (as in load balancing), allow multiple users to share system resources effectively, or to achieve a target quality-of-service.
Introduces control basics, real-time programming, interrupts, and sensor networks in embedded systems, emphasizing resource management and real-time constraints.
Driven by the demand for real-time processing and the need to minimize latency in AI algorithms, edge computing has experienced remarkable progress. Decision-making AI applications stand out for their heavy reliance on data-centric operations, predominantl ...
Online services have become ubiquitous in technological society, the global demand for which has driven enterprises to construct gigantic datacenters that run their software. Such facilities have also recently become a substrate for third-party organizatio ...
The landscape of computing is changing, thanks to the advent of modern networking equipment that allows machines to exchange information in as little as one microsecond. Such advancement has enabled microsecond-scale distributed computing, where entire dis ...