A markup language is a text-encoding system consisting of a set of symbols inserted in a to control its structure, formatting, or the relationship between its parts. Markup is often used to control the display of the document or to enrich its content to facilitate automated processing. A markup language is a set of rules governing what markup information may be included in a document and how it is combined with the content of the document in a way to facilitate use by humans and computer programs. The idea and terminology evolved from the "marking up" of paper manuscripts (i.e., the revision instructions by editors), which is traditionally written with a red pen or blue pencil on authors' manuscripts. Older markup languages, which typically focus on typography and presentation, include Troff, TeX, and LaTeX. Scribe and most modern markup languages, such as XML, identify document components (for example headings, paragraphs, and tables), with the expectation that technology, such as stylesheets, will be used to apply formatting or other processing. Some markup languages, such as the widely used HTML, have pre-defined presentation semantics, meaning that their specifications prescribe some aspects of how to present the structured data on particular media. HTML, like DocBook, Open eBook, JATS, and many others, is based on the markup meta-languages SGML and XML. That is, SGML and XML allow designers to specify particular schemas, which determine which elements, attributes, and other features are permitted, and where. One extremely important characteristic of most markup languages is that they allow intermingling markup with document content such as text and pictures. For example, if a few words in a sentence need to be emphasized, or identified as a proper name, defined term, or another special item, the markup may be inserted between the characters of the sentence. This is quite different structurally from traditional databases, where it is by definition impossible to have data that is within a record but not within any field.

About this result
This page is automatically generated and may contain information that is not correct, complete, up-to-date, or relevant to your search query. The same applies to every other page on this website. Please make sure to verify the information with EPFL's official sources.
Related courses (4)
CS-430: Intelligent agents
Software agents are widely used to control physical, economic and financial processes. The course presents practical methods for implementing software agents and multi-agent systems, supported by prog
ME-443: Hydroacoustic for hydropower plants
Introduction to pressure wave propagation phenomena in hydraulic circuits, water hammer calculations, transient behaviour of hydroelectric plants, 1D numerical simulation of the dynamic behaviour of F
MATH-131: Probability and statistics
Le cours présente les notions de base de la théorie des probabilités et de l'inférence statistique. L'accent est mis sur les concepts principaux ainsi que les méthodes les plus utilisées.
Show more
Related publications (13)
Related concepts (25)
XML
Extensible Markup Language (XML) is a markup language and for storing, transmitting, and reconstructing arbitrary data. It defines a set of rules for encoding documents in a format that is both human-readable and machine-readable. The World Wide Web Consortium's XML 1.0 Specification of 1998 and several other related specifications—all of them free open standards—define XML. The design goals of XML emphasize simplicity, generality, and usability across the Internet.
Programming language
A programming language is a system of notation for writing computer programs. Most programming languages are text-based formal languages, but they may also be graphical. They are a kind of computer language. The description of a programming language is usually split into the two components of syntax (form) and semantics (meaning), which are usually defined by a formal language. Some languages are defined by a specification document (for example, the C programming language is specified by an ISO Standard) while other languages (such as Perl) have a dominant implementation that is treated as a reference.
Standard Generalized Markup Language
The Standard Generalized Markup Language (SGML; ISO 8879:1986) is a standard for defining generalized markup languages for documents. ISO 8879 Annex A.1 states that generalized markup is "based on two postulates": Declarative: Markup should describe a document's structure and other attributes rather than specify the processing that needs to be performed, because it is less likely to conflict with future developments. Rigorous: In order to allow markup to take advantage of the techniques available for processing, markup should rigorously define objects like programs and databases.
Show more

Graph Chatbot

Chat with Graph Search

Ask any question about EPFL courses, lectures, exercises, research, news, etc. or try the example questions below.

DISCLAIMER: The Graph Chatbot is not programmed to provide explicit or categorical answers to your questions. Rather, it transforms your questions into API requests that are distributed across the various IT services officially administered by EPFL. Its purpose is solely to collect and recommend relevant references to content that you can explore to help you answer your questions.