In plane geometry, a shear mapping is a linear map that displaces each point in a fixed direction, by an amount proportional to its signed distance from the line that is parallel to that direction and goes through the origin. This type of mapping is also called shear transformation, transvection, or just shearing. An example is the mapping that takes any point with coordinates to the point . In this case, the displacement is horizontal by a factor of 2 where the fixed line is the x-axis, and the signed distance is the y-coordinate. Note that points on opposite sides of the reference line are displaced in opposite directions. Shear mappings must not be confused with rotations. Applying a shear map to a set of points of the plane will change all angles between them (except straight angles), and the length of any line segment that is not parallel to the direction of displacement. Therefore, it will usually distort the shape of a geometric figure, for example turning squares into parallelograms, and circles into ellipses. However a shearing does preserve the area of geometric figures and the alignment and relative distances of collinear points. A shear mapping is the main difference between the upright and slanted (or italic) styles of letters. The same definition is used in three-dimensional geometry, except that the distance is measured from a fixed plane. A three-dimensional shearing transformation preserves the volume of solid figures, but changes areas of plane figures (except those that are parallel to the displacement). This transformation is used to describe laminar flow of a fluid between plates, one moving in a plane above and parallel to the first. In the general n-dimensional Cartesian space \R^n, the distance is measured from a fixed hyperplane parallel to the direction of displacement. This geometric transformation is a linear transformation of \R^n that preserves the n-dimensional measure (hypervolume) of any set.

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Matrix (mathematics)
In mathematics, a matrix (plural matrices) is a rectangular array or table of numbers, symbols, or expressions, arranged in rows and columns, which is used to represent a mathematical object or a property of such an object. For example, is a matrix with two rows and three columns. This is often referred to as a "two by three matrix", a " matrix", or a matrix of dimension . Without further specifications, matrices represent linear maps, and allow explicit computations in linear algebra.
Eigenvalues and eigenvectors
In linear algebra, an eigenvector (ˈaɪgənˌvɛktər) or characteristic vector of a linear transformation is a nonzero vector that changes at most by a constant factor when that linear transformation is applied to it. The corresponding eigenvalue, often represented by , is the multiplying factor. Geometrically, a transformation matrix rotates, stretches, or shears the vectors it acts upon. The eigenvectors for a linear transformation matrix are the set of vectors that are only stretched, with no rotation or shear.
Squeeze mapping
In linear algebra, a squeeze mapping, also called a squeeze transformation, is a type of linear map that preserves Euclidean area of regions in the Cartesian plane, but is not a rotation or shear mapping. For a fixed positive real number a, the mapping is the squeeze mapping with parameter a. Since is a hyperbola, if u = ax and v = y/a, then uv = xy and the points of the image of the squeeze mapping are on the same hyperbola as (x,y) is.
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