VirtualizationIn computing, virtualization or virtualisation (sometimes abbreviated v12n, a numeronym) is the act of creating a virtual (rather than actual) version of something at the same abstraction level, including virtual computer hardware platforms, storage devices, and computer network resources. Virtualization began in the 1960s, as a method of logically dividing the system resources provided by mainframe computers between different applications. An early and successful example is IBM CP/CMS.
Network segmentA network segment is a portion of a computer network. The nature and extent of a segment depends on the nature of the network and the device or devices used to interconnect end stations. According to the defining IEEE 802.3 standards for Ethernet, a network segment is an electrical connection between networked devices using a shared medium. In the original 10BASE5 and 10BASE2 Ethernet varieties, a segment would therefore correspond to a single coax cable and all devices tapped into it.
Multilayer switchA multilayer switch (MLS) is a computer networking device that switches on OSI layer 2 like an ordinary network switch and provides extra functions on higher OSI layers. The MLS was invented by engineers at Digital Equipment Corporation. Switching technologies are crucial to network design, as they allow traffic to be sent only where it is needed in most cases, using fast, hardware-based methods. Switching uses different kinds of network switches. A standard switch is known as a layer 2 switch and is commonly found in nearly any LAN.
Broadcasting (networking)In computer networking, telecommunication and information theory, broadcasting is a method of transferring a message to all recipients simultaneously. Broadcasting can be performed as a high-level operation in a program, for example, broadcasting in Message Passing Interface, or it may be a low-level networking operation, for example broadcasting on Ethernet. All-to-all communication is a computer communication method in which each sender transmits messages to all receivers within a group.
Data centerA data center (American English) or data centre (Commonwealth English) is a building, a dedicated space within a building, or a group of buildings used to house computer systems and associated components, such as telecommunications and storage systems. Since IT operations are crucial for business continuity, it generally includes redundant or backup components and infrastructure for power supply, data communication connections, environmental controls (e.g., air conditioning, fire suppression), and various security devices.
Voice over IPVoice over Internet Protocol (VoIP), also called IP telephony, is a method and group of technologies for voice calls, the delivery of voice communication sessions over Internet Protocol (IP) networks, such as the Internet. The broader terms Internet telephony, broadband telephony, and broadband phone service specifically refer to the provisioning of voice and other communications services (fax, SMS, voice messaging) over the Internet, rather than via the public switched telephone network (PSTN), also known as plain old telephone service (POTS).
Network bridgeA network bridge is a computer networking device that creates a single, aggregate network from multiple communication networks or network segments. This function is called network bridging. Bridging is distinct from routing. Routing allows multiple networks to communicate independently and yet remain separate, whereas bridging connects two separate networks as if they were a single network. In the OSI model, bridging is performed in the data link layer (layer 2).
Network congestionNetwork congestion in data networking and queueing theory is the reduced quality of service that occurs when a network node or link is carrying more data than it can handle. Typical effects include queueing delay, packet loss or the blocking of new connections. A consequence of congestion is that an incremental increase in offered load leads either only to a small increase or even a decrease in network throughput.
Jumbo frameIn computer networking, jumbo frames are Ethernet frames with more than 1500 bytes of payload, the limit set by the IEEE 802.3 standard. The payload limit for jumbo frames is variable: while 9000 bytes is the most commonly used limit, smaller and larger limits exist. Many Gigabit Ethernet switches and Gigabit Ethernet network interface controllers and some Fast Ethernet switches and Fast Ethernet network interface cards can support jumbo frames. Each Ethernet frame must be processed as it passes through the network.
Broadcast stormA broadcast storm or broadcast radiation is the accumulation of broadcast and multicast traffic on a computer network. Extreme amounts of broadcast traffic constitute a broadcast storm. It can consume sufficient network resources so as to render the network unable to transport normal traffic. A packet that induces such a storm is occasionally nicknamed a Chernobyl packet. Most commonly the cause is a switching loop in the Ethernet network topology (i.e. two or more paths exist between switches).