Related concepts (7)
Deep learning
Deep learning is part of a broader family of machine learning methods, which is based on artificial neural networks with representation learning. The adjective "deep" in deep learning refers to the use of multiple layers in the network. Methods used can be either supervised, semi-supervised or unsupervised.
Neural network
A neural network can refer to a neural circuit of biological neurons (sometimes also called a biological neural network), a network of artificial neurons or nodes in the case of an artificial neural network. Artificial neural networks are used for solving artificial intelligence (AI) problems; they model connections of biological neurons as weights between nodes. A positive weight reflects an excitatory connection, while negative values mean inhibitory connections. All inputs are modified by a weight and summed.
Spin glass
In condensed matter physics, a spin glass is a magnetic state characterized by randomness, besides cooperative behavior in freezing of spins at a temperature called 'freezing temperature' Tf. In ferromagnetic solids, component atoms' magnetic spins all align in the same direction. Spin glass when contrasted with a ferromagnet is defined as "disordered" magnetic state in which spins are aligned randomly or without a regular pattern and the couplings too are random.
Gibbs measure
In mathematics, the Gibbs measure, named after Josiah Willard Gibbs, is a probability measure frequently seen in many problems of probability theory and statistical mechanics. It is a generalization of the canonical ensemble to infinite systems. The canonical ensemble gives the probability of the system X being in state x (equivalently, of the random variable X having value x) as Here, E is a function from the space of states to the real numbers; in physics applications, E(x) is interpreted as the energy of the configuration x.
Feature learning
In machine learning, feature learning or representation learning is a set of techniques that allows a system to automatically discover the representations needed for feature detection or classification from raw data. This replaces manual feature engineering and allows a machine to both learn the features and use them to perform a specific task. Feature learning is motivated by the fact that machine learning tasks such as classification often require input that is mathematically and computationally convenient to process.
Generative adversarial network
A generative adversarial network (GAN) is a class of machine learning framework and a prominent framework for approaching generative AI. The concept was initially developed by Ian Goodfellow and his colleagues in June 2014. In a GAN, two neural networks contest with each other in the form of a zero-sum game, where one agent's gain is another agent's loss. Given a training set, this technique learns to generate new data with the same statistics as the training set.
Connectionism
Connectionism (coined by Edward Thorndike in the 1930s) is a name of an approach to the study of human mental processes and cognition that utilizes mathematical models known as connectionist networks or artificial neural networks. Connectionism has had many 'waves' along the time since its beginnings. The first wave appeared in the 1950s with Warren Sturgis McCulloch and Walter Pitts both focusing on comprehending neural circuitry through a formal and mathematical approach, and Frank Rosenblatt who published the 1958 book “The Perceptron: A Probabilistic Model For Information Storage and Organization in the Brain” in Psychological Review, while working at the Cornell Aeronautical Laboratory.

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