Fano planeIn finite geometry, the Fano plane (after Gino Fano) is a finite projective plane with the smallest possible number of points and lines: 7 points and 7 lines, with 3 points on every line and 3 lines through every point. These points and lines cannot exist with this pattern of incidences in Euclidean geometry, but they can be given coordinates using the finite field with two elements. The standard notation for this plane, as a member of a family of projective spaces, is PG(2, 2).
Affine plane (incidence geometry)In geometry, an affine plane is a system of points and lines that satisfy the following axioms: Any two distinct points lie on a unique line. Given any line and any point not on that line there is a unique line which contains the point and does not meet the given line. (Playfair's axiom) There exist three non-collinear points (points not on a single line). In an affine plane, two lines are called parallel if they are equal or disjoint.
Configuration (geometry)In mathematics, specifically projective geometry, a configuration in the plane consists of a finite set of points, and a finite arrangement of lines, such that each point is incident to the same number of lines and each line is incident to the same number of points. Although certain specific configurations had been studied earlier (for instance by Thomas Kirkman in 1849), the formal study of configurations was first introduced by Theodor Reye in 1876, in the second edition of his book Geometrie der Lage, in the context of a discussion of Desargues' theorem.
Incidence structureIn mathematics, an incidence structure is an abstract system consisting of two types of objects and a single relationship between these types of objects. Consider the points and lines of the Euclidean plane as the two types of objects and ignore all the properties of this geometry except for the relation of which points are on which lines for all points and lines. What is left is the incidence structure of the Euclidean plane.
Finite geometryA finite geometry is any geometric system that has only a finite number of points. The familiar Euclidean geometry is not finite, because a Euclidean line contains infinitely many points. A geometry based on the graphics displayed on a computer screen, where the pixels are considered to be the points, would be a finite geometry. While there are many systems that could be called finite geometries, attention is mostly paid to the finite projective and affine spaces because of their regularity and simplicity.
Block designIn combinatorial mathematics, a block design is an incidence structure consisting of a set together with a family of subsets known as blocks, chosen such that frequency of the elements satisfies certain conditions making the collection of blocks exhibit symmetry (balance). Block designs have applications in many areas, including experimental design, finite geometry, physical chemistry, software testing, cryptography, and algebraic geometry.
Incidence (geometry)In geometry, an incidence relation is a heterogeneous relation that captures the idea being expressed when phrases such as "a point lies on a line" or "a line is contained in a plane" are used. The most basic incidence relation is that between a point, P, and a line, l, sometimes denoted P I l. If P I l the pair (P, l) is called a flag. There are many expressions used in common language to describe incidence (for example, a line passes through a point, a point lies in a plane, etc.
GeometryGeometry (; ) is a branch of mathematics concerned with properties of space such as the distance, shape, size, and relative position of figures. Geometry is, along with arithmetic, one of the oldest branches of mathematics. A mathematician who works in the field of geometry is called a geometer. Until the 19th century, geometry was almost exclusively devoted to Euclidean geometry, which includes the notions of point, line, plane, distance, angle, surface, and curve, as fundamental concepts.
Complete quadrangleIn mathematics, specifically in incidence geometry and especially in projective geometry, a complete quadrangle is a system of geometric objects consisting of any four points in a plane, no three of which are on a common line, and of the six lines connecting the six pairs of points. Dually, a complete quadrilateral is a system of four lines, no three of which pass through the same point, and the six points of intersection of these lines.
HomographyIn projective geometry, a homography is an isomorphism of projective spaces, induced by an isomorphism of the vector spaces from which the projective spaces derive. It is a bijection that maps lines to lines, and thus a collineation. In general, some collineations are not homographies, but the fundamental theorem of projective geometry asserts that is not so in the case of real projective spaces of dimension at least two. Synonyms include projectivity, projective transformation, and projective collineation.