A translator or programming language processor is a generic term that can refer to a compiler, assembler, or interpreter—anything that converts code from one computer language into another. These include translations between high-level and human-readable computer languages such as C++ and Java, intermediate-level languages such as Java bytecode, low-level languages such as the assembly language and machine code, and between similar levels of language on different computing platforms, as well as from any of these to any other of these. The term is also used for translators between software implementations and hardware/ASIC microchip implementations of the same program, and from software descriptions of a microchip to the logic gates needed to build it.
Examples of widely used types of computer language translators include interpreters, compilers and decompilers, assemblers and disassemblers.
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A decompiler is a computer program that translates an executable file to high-level source code. It does therefore the opposite of a typical compiler, which translates a high-level language to a low-level language. While disassemblers translate an executable into assembly language, decompilers go a step further and translate the code into a higher level language such as C or Java, requiring more sophisticated techniques. Decompilers are usually unable to perfectly reconstruct the original source code, thus will frequently produce obfuscated code.
A low-level programming language is a programming language that provides little or no abstraction from a computer's instruction set architecture—commands or functions in the language map that are structurally similar to processor's instructions. Generally, this refers to either machine code or assembly language. Because of the low (hence the word) abstraction between the language and machine language, low-level languages are sometimes described as being "close to the hardware".
In computer science, a symbol table is a data structure used by a language translator such as a compiler or interpreter, where each identifier (or symbol), constant, procedure and function in a program's source code is associated with information relating to its declaration or appearance in the source. In other words, the entries of a symbol table store the information related to the entry's corresponding symbol. A symbol table may only exist in memory during the translation process, or it may be embedded in the output of the translation, such as in an ABI for later use.
Explores MIPS assembly language, covering function calls, memory management, and data structures, including recursive functions, programming constructs, arrays, and linked lists.
Over the past decade, the Scala community has shown great interest in using type-level programming to obtain additional type safety.Unfortunately, the lack of support from the Scala compiler has been a barrier to the adoption of that technique, notably due ...
EPFL2022
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Coarse-Grain Reconfigurable Arrays (CGRAs) represent emerging low-power architectures designed to accelerate Compute-Intensive Loops (CILs). The effectiveness of CGRAs in providing acceleration relies on the quality of mapping: how efficiently the CIL is c ...
2024
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Advances in computational capabilities and large volumes of experimental data have established computer simulations of brain tissue models as an important pillar in modern neuroscience. Alongside, a variety of domain specific languages (DSLs) have been dev ...