Snub (geometry)In geometry, a snub is an operation applied to a polyhedron. The term originates from Kepler's names of two Archimedean solids, for the snub cube (cubus simus) and snub dodecahedron (dodecaedron simum). In general, snubs have chiral symmetry with two forms: with clockwise or counterclockwise orientation. By Kepler's names, a snub can be seen as an expansion of a regular polyhedron: moving the faces apart, twisting them about their centers, adding new polygons centered on the original vertices, and adding pairs of triangles fitting between the original edges.
Snub square tilingIn geometry, the snub square tiling is a semiregular tiling of the Euclidean plane. There are three triangles and two squares on each vertex. Its Schläfli symbol is s{4,4}. Conway calls it a snub quadrille, constructed by a snub operation applied to a square tiling (quadrille). There are 3 regular and 8 semiregular tilings in the plane. There are two distinct uniform colorings of a snub square tiling. (Naming the colors by indices around a vertex (3.3.4.3.4): 11212, 11213.
Archimedean graphIn the mathematical field of graph theory, an Archimedean graph is a graph that forms the skeleton of one of the Archimedean solids. There are 13 Archimedean graphs, and all of them are regular, polyhedral (and therefore by necessity also 3-vertex-connected planar graphs), and also Hamiltonian graphs. Along with the 13, the set of infinite prism graphs and antiprism graphs can also be considered Archimedean graphs.
Vertex figureIn geometry, a vertex figure, broadly speaking, is the figure exposed when a corner of a polyhedron or polytope is sliced off. Take some corner or vertex of a polyhedron. Mark a point somewhere along each connected edge. Draw lines across the connected faces, joining adjacent points around the face. When done, these lines form a complete circuit, i.e. a polygon, around the vertex. This polygon is the vertex figure. More precise formal definitions can vary quite widely, according to circumstance.
CuboctahedronA cuboctahedron is a polyhedron with 8 triangular faces and 6 square faces. A cuboctahedron has 12 identical vertices, with 2 triangles and 2 squares meeting at each, and 24 identical edges, each separating a triangle from a square. As such, it is a quasiregular polyhedron, i.e. an Archimedean solid that is not only vertex-transitive but also edge-transitive. It is radially equilateral. Its dual polyhedron is the rhombic dodecahedron.
Uniform star polyhedronIn geometry, a uniform star polyhedron is a self-intersecting uniform polyhedron. They are also sometimes called nonconvex polyhedra to imply self-intersecting. Each polyhedron can contain either star polygon faces, star polygon vertex figures, or both. The complete set of 57 nonprismatic uniform star polyhedra includes the 4 regular ones, called the Kepler–Poinsot polyhedra, 5 quasiregular ones, and 48 semiregular ones. There are also two infinite sets of uniform star prisms and uniform star antiprisms.