Renaissance magicRenaissance magic was a resurgence in Hermeticism and Neo-Platonic varieties of the magical arts which arose along with Renaissance humanism in the 15th and 16th centuries CE. These magical arts (called artes magicae) were divided into seven types. There was great uncertainty in distinguishing practices of superstition, occultism, and perfectly sound scholarly knowledge or pious ritual. The intellectual and spiritual tensions erupted in the Early Modern witch craze, further reinforced by the turmoil of the Protestant Reformation, especially in Germany, England, and Scotland.
Magical thinkingMagical thinking, or superstitious thinking, is the belief that unrelated events are causally connected despite the absence of any plausible causal link between them, particularly as a result of supernatural effects. Examples include the idea that personal thoughts can influence the external world without acting on them, or that objects must be causally connected if they resemble each other or have come into contact with each other in the past. Magical thinking is a type of fallacious thinking and is a common source of invalid causal inferences.
Folk religionIn religious studies and folkloristics, folk religion, popular religion, traditional religion or vernacular religion comprises various forms and expressions of religion that are distinct from the official doctrines and practices of organized religion. The precise definition of folk religion varies among scholars. Sometimes also termed popular belief, it consists of ethnic or regional religious customs under the umbrella of a religion, but outside official doctrine and practices.
Fortune-tellingFortune telling is the practice of predicting information about a person's life. The scope of fortune telling is in principle identical with the practice of divination. The difference is that divination is the term used for predictions considered part of a religious ritual, invoking deities or spirits, while the term fortune telling implies a less serious or formal setting, even one of popular culture, where belief in occult workings behind the prediction is less prominent than the concept of suggestion, spiritual or practical advisory or affirmation.
GeomancyGeomancy is a method of divination that interprets markings on the ground or the patterns formed by tossed handfuls of soil, rocks, or sand. The most prevalent form of divinatory geomancy involves interpreting a series of 16 figures formed by a randomized process that involves recursion, followed by analyzing them, often augmented with astrological interpretations. Geomancy was also thought by figures such as Richard II to be a greater discipline that included philosophy, science, and alchemic elements.
CurseA curse (also called an imprecation, malediction, execration, malison, anathema, or commination) is any expressed wish that some form of adversity or misfortune will befall or attach to one or more persons, a place, or an object. In particular, "curse" may refer to such a wish or pronouncement made effective by a supernatural or spiritual power, such as a god or gods, a spirit, or a natural force, or else as a kind of spell by magic (usually black magic) or witchcraft; in the latter sense, a curse can also be called a hex or a jinx.
AeromancyAeromancy (from Greek ἀήρ aḗr, "air", and manteia, "divination") is divination that is conducted by interpreting atmospheric conditions. Alternate spellings include "arologie", "aeriology", and "aërology". Aeromancy uses cloud formations, wind currents, and cosmological events such as comets, to attempt to divine the past, present, or future. There are sub-types of this practice which are as follows: austromancy (wind divination), ceraunoscopy (observing thunder and lightning), chaomancy (aerial vision), meteormancy (meteors, AKA shooting stars), and nephomancy (cloud divination).
SynchronicitySynchronicity (Synchronizität) is a concept first introduced by analytical psychologist Carl G. Jung "to describe circumstances that appear meaningfully related yet lack a causal connection." In contemporary research, synchronicity experiences refer to one's subjective experience that coincidences between events in one's mind and the outside world may be causally unrelated to each other yet have some other unknown connection. Jung held that this was a healthy, even necessary, function of the human mind that can become harmful within psychosis.
DestinyDestiny, sometimes also called fate (), is a predetermined course of events. It may be conceived as a predetermined future, whether in general or of an individual. Although often used interchangeably, the words fate and destiny have distinct connotations. Traditional usage defines fate as a power or agency that predetermines and orders the course of events. Fate defines events as ordered or "inevitable" and unavoidable. This is a concept based on the belief that there is a fixed natural order to the universe, and in some conceptions, the cosmos.
DivinationDivination () is the attempt to gain insight into a question or situation by way of an occultic, standardized process or ritual. Used in various forms throughout history, diviners ascertain their interpretations of how a querent should proceed by reading signs, events, or omens, or through alleged contact or interaction with a supernatural agency. Divination can be seen as a systematic method with which to organize what appears to be disjointed, random facets of existence such that they provide insight into a problem at hand.