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We study the stable matching problem in non-bipartite graphs with incomplete but strict preference lists, where the edges have weights and the goal is to compute a stable matching of minimum or maximum weight. This problem is known to be NP-hard in general ...
A bipartite graph G is semi-algebraic in R-d if its vertices are represented by point sets P,Q subset of R-d and its edges are defined as pairs of points (p,q) epsilon P x Q that satisfy a Boolean combination of a fixed number of polynomial equations and i ...
In this paper, we design a new iterative low-complexity algorithm for computing the Walsh-Hadamard transform (WHT) of an N dimensional signal with a K-sparse WHT. We suppose that N is a power of two and K = O(N^α), scales sub-linearly in N for some α ∈ (0, ...
Institute of Electrical and Electronics Engineers2015
A computer-implemented method for determining the Walsh-Hadamard transform of N samples of a signal, comprises electing a plurality of hashing C matrices Σ1, . . . ΣC, computing C hashes of a particular length based at least on a hashing front end and the ...
We study complexity issues related to some coloring problems in grids: we examine in particular the case of List coloring, of Precoloring extension and of (p, q)-List coloring, the case of List coloring in bipartite graphs where lists in the first part of ...
Data on the entire population is almost never publicly available. Moreover, there is an alarming trend of discontinuing the exercise of conducting full Census in many countries (Belgium, Switzerland, etc.). In this context, population synthesis techniques ...
We present an O(m^10/7) = O(m^1.43)-time algorithm for the maximum s-t flow and the minimum s-t cut problems in directed graphs with unit capacities. This is the first improvement over the sparse-graph case of the long-standing O(m min{m^1/2, n^2/3}) runni ...
The generation of synthetic populations through simulation methods is an important research topic and has a key application in agent-based modeling of transport and land use. The next step in this research area is the generation of complete synthetic house ...
By combining evolutionary game theory and graph theory, “games on graphs” study the evolutionary dynamics of frequency-dependent selection in population structures modeled as geographical or social networks. Networks are usually represented by means of uni ...
Microsimulation of urban systems evolution requires synthetic population as a key input. Currently, the focus is on treating synthesis as a fitting problem and thus various techniques have been developed, including Iterative Proportional Fitting (IPF) and ...