Computer monitorA computer monitor is an output device that displays information in pictorial or textual form. A discrete monitor comprises a visual display, support electronics, power supply, housing, electrical connectors, and external user controls. The display in modern monitors is typically an LCD with LED backlight, having by the 2010s replaced CCFL backlit LCDs. Before the mid-2000s, most monitors used a CRT. Monitors are connected to the computer via DisplayPort, HDMI, USB-C, DVI, VGA, or other proprietary connectors and signals.
Computer keyboardA computer keyboard is a peripheral input device modeled after the typewriter keyboard which uses an arrangement of buttons or keys to act as mechanical levers or electronic switches. Replacing early punched cards and paper tape technology, interaction via teleprinter-style keyboards have been the main input method for computers since the 1970s, supplemented by the computer mouse since the 1980s. Keyboard keys (buttons) typically have a set of characters engraved or printed on them, and each press of a key typically corresponds to a single written symbol.
Direct memory accessDirect memory access (DMA) is a feature of computer systems that allows certain hardware subsystems to access main system memory independently of the central processing unit (CPU). Without DMA, when the CPU is using programmed input/output, it is typically fully occupied for the entire duration of the read or write operation, and is thus unavailable to perform other work. With DMA, the CPU first initiates the transfer, then it does other operations while the transfer is in progress, and it finally receives an interrupt from the DMA controller (DMAC) when the operation is done.
ComputerA computer is a machine that can be programmed to carry out sequences of arithmetic or logical operations (computation) automatically. Modern digital electronic computers can perform generic sets of operations known as programs. These programs enable computers to perform a wide range of tasks. A computer system is a nominally complete computer that includes the hardware, operating system (main software), and peripheral equipment needed and used for full operation.
Polling (computer science)Polling, or interrogation, refers to actively sampling the status of an external device by a client program as a synchronous activity. Polling is most often used in terms of input/output (I/O), and is also referred to as polled I/O or software-driven I/O. A good example of hardware implementation is a watchdog timer. Polling is the process where the computer or controlling device waits for an external device to check for its readiness or state, often with low-level hardware.
C standard libraryThe C standard library or libc is the standard library for the C programming language, as specified in the ISO C standard. Starting from the original ANSI C standard, it was developed at the same time as the C library POSIX specification, which is a superset of it. Since ANSI C was adopted by the International Organization for Standardization, the C standard library is also called the ISO C library.
Printer (computing)In computing, a printer is a peripheral machine which makes a persistent representation of graphics or text, usually on paper. While most output is human-readable, bar code printers are an example of an expanded use for printers. Different types of printers include 3D printers, inkjet printers, laser printers, and thermal printers. The first computer printer designed was a mechanically driven apparatus by Charles Babbage for his difference engine in the 19th century; however, his mechanical printer design was not built until 2000.
Computer mouseA computer mouse (plural mice, also mouses) is a hand-held pointing device that detects two-dimensional motion relative to a surface. This motion is typically translated into the motion of the pointer (called a cursor) on a display, which allows a smooth control of the graphical user interface of a computer. The first public demonstration of a mouse controlling a computer system was in 1968. Mice originally used two separate wheels to directly track movement across a surface: one in the X-dimension and one in the Y.