Best-effort delivery describes a network service in which the network does not provide any guarantee that data is delivered or that delivery meets any quality of service. In a best-effort network, all users obtain best-effort service. Under best-effort, network performance characteristics such as network delay and packet loss depend on the current network traffic load, and the network hardware capacity. When network load increases, this can lead to packet loss, retransmission, packet delay variation, and further network delay, or even timeout and session disconnect. Best-effort can be contrasted with reliable delivery, which can be built on top of best-effort delivery (possibly without latency and throughput guarantees), or with virtual circuit schemes which can maintain a defined quality of service. The postal service (snail mail) physically delivers letters using a best-effort delivery approach. The delivery of a certain letter is not scheduled in advance – no resources are preallocated in the post offices. The service will make their "best effort" to try to deliver a message, but the delivery may be delayed if too many letters suddenly arrive at a postal office or triage center. The sender is generally not informed when a letter has been delivered successfully, unless one pays for this premium service. Conventional telephone networks are not based on best-effort communication, but on circuit switching. During the connection phase of a new call, resources are reserved in the telephone exchanges, or a busy signal informs the user that the call failed due to a lack of capacity. An ongoing phone call can never be interrupted due to overloading of the network, and is guaranteed constant bandwidth (both of which are not guaranteed in a mobile telephone network). The Internet Protocol offers a best-effort service for delivering datagrams between hosts. IPv4 is a connectionless internet protocol that depends on the best-effort delivery approach. IPv4 datagrams may be lost, arbitrarily delayed, corrupted, or duplicated.

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Packet loss occurs when one or more packets of data travelling across a computer network fail to reach their destination. Packet loss is either caused by errors in data transmission, typically across wireless networks, or network congestion. Packet loss is measured as a percentage of packets lost with respect to packets sent. The Transmission Control Protocol (TCP) detects packet loss and performs retransmissions to ensure reliable messaging.
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