Real analysisIn mathematics, the branch of real analysis studies the behavior of real numbers, sequences and series of real numbers, and real functions. Some particular properties of real-valued sequences and functions that real analysis studies include convergence, limits, continuity, smoothness, differentiability and integrability. Real analysis is distinguished from complex analysis, which deals with the study of complex numbers and their functions.
Infinite regressAn infinite regress is an infinite series of entities governed by a recursive principle that determines how each entity in the series depends on or is produced by its predecessor. In the epistemic regress, for example, a belief is justified because it is based on another belief that is justified. But this other belief is itself in need of one more justified belief for itself to be justified and so on. An infinite regress argument is an argument against a theory based on the fact that this theory leads to an infinite regress.
Function (computer programming)In computer programming, a function or subroutine is a sequence of program instructions that performs a specific task, packaged as a unit. This unit can then be used in programs wherever that particular task should be performed. Functions may be defined within programs, or separately in libraries that can be used by many programs. In different programming languages, a function may be called a routine, subprogram, subroutine, or procedure; in object-oriented programming (OOP), it may be called a method.
Control flowIn computer science, control flow (or flow of control) is the order in which individual statements, instructions or function calls of an imperative program are executed or evaluated. The emphasis on explicit control flow distinguishes an imperative programming language from a declarative programming language. Within an imperative programming language, a control flow statement is a statement that results in a choice being made as to which of two or more paths to follow.
Dynamic programmingDynamic programming is both a mathematical optimization method and an algorithmic paradigm. The method was developed by Richard Bellman in the 1950s and has found applications in numerous fields, from aerospace engineering to economics. In both contexts it refers to simplifying a complicated problem by breaking it down into simpler sub-problems in a recursive manner. While some decision problems cannot be taken apart this way, decisions that span several points in time do often break apart recursively.
Self-referenceSelf-reference is a concept that involves referring to oneself or one's own attributes, characteristics, or actions. It can occur in language, logic, mathematics, philosophy, and other fields. In natural or formal languages, self-reference occurs when a sentence, idea or formula refers to itself. The reference may be expressed either directly—through some intermediate sentence or formula—or by means of some encoding.
SemanticsSemantics () is the study of reference, meaning, or truth. The term can be used to refer to subfields of several distinct disciplines, including philosophy, linguistics and computer science. In English, the study of meaning in language has been known by many names that involve the Ancient Greek word σῆμα (sema, "sign, mark, token"). In 1690, a Greek rendering of the term semiotics, the interpretation of signs and symbols, finds an early allusion in John Locke's An Essay Concerning Human Understanding: The third Branch may be called σημειωτική [simeiotikí, "semiotics"], or the Doctrine of Signs, the most usual whereof being words, it is aptly enough termed also λογικὴ, Logick.
Mathematical optimizationMathematical optimization (alternatively spelled optimisation) or mathematical programming is the selection of a best element, with regard to some criterion, from some set of available alternatives. It is generally divided into two subfields: discrete optimization and continuous optimization. Optimization problems arise in all quantitative disciplines from computer science and engineering to operations research and economics, and the development of solution methods has been of interest in mathematics for centuries.
Denotational semanticsIn computer science, denotational semantics (initially known as mathematical semantics or Scott–Strachey semantics) is an approach of formalizing the meanings of programming languages by constructing mathematical objects (called denotations) that describe the meanings of expressions from the languages. Other approaches providing formal semantics of programming languages include axiomatic semantics and operational semantics. Broadly speaking, denotational semantics is concerned with finding mathematical objects called domains that represent what programs do.
IterationIteration is the repetition of a process in order to generate a (possibly unbounded) sequence of outcomes. Each repetition of the process is a single iteration, and the outcome of each iteration is then the starting point of the next iteration. In mathematics and computer science, iteration (along with the related technique of recursion) is a standard element of algorithms. In mathematics, iteration may refer to the process of iterating a function, i.e. applying a function repeatedly, using the output from one iteration as the input to the next.