3D modelingIn 3D computer graphics, 3D modeling is the process of developing a mathematical coordinate-based representation of any surface of an object (inanimate or living) in three dimensions via specialized software by manipulating edges, vertices, and polygons in a simulated 3D space. Three-dimensional (3D) models represent a physical body using a collection of points in 3D space, connected by various geometric entities such as triangles, lines, curved surfaces, etc.
Image scannerAn image scanner—often abbreviated to just scanner—is a device that optically scans images, printed text, handwriting or an object and converts it to a . Commonly used in offices are variations of the desktop flatbed scanner where the document is placed on a glass window for scanning. Hand-held scanners, where the device is moved by hand, have evolved from text scanning "wands" to 3D scanners used for industrial design, reverse engineering, test and measurement, orthotics, gaming and other applications.
Raster graphics editorA raster graphics editor is a computer program that allows users to create and images interactively on the computer screen and save them in one of many raster graphics (also known as bitmap images) such as JPEG, PNG, and GIF. Vector graphics editors are often contrasted with raster graphics editors, yet their capabilities complement each other. The technical difference between vector and raster editors stem from the difference between vector and raster images. Vector graphics are created mathematically, using geometric formulas.
RGB color modelThe RGB color model is an additive color model in which the red, green and blue primary colors of light are added together in various ways to reproduce a broad array of colors. The name of the model comes from the initials of the three additive primary colors, red, green, and blue. The main purpose of the RGB color model is for the sensing, representation, and display of images in electronic systems, such as televisions and computers, though it has also been used in conventional photography.
PDFPortable Document Format (PDF), standardized as ISO 32000, is a developed by Adobe in 1992 to present documents, including text formatting and images, in a manner independent of application software, hardware, and operating systems. Based on the PostScript language, each PDF file encapsulates a complete description of a fixed-layout flat document, including the text, fonts, vector graphics, and other information needed to display it. PDF has its roots in "The Camelot Project" initiated by Adobe co-founder John Warnock in 1991.
DitherDither is an intentionally applied form of used to randomize quantization error, preventing large-scale patterns such as color banding in images. Dither is routinely used in processing of both digital audio and video data, and is often one of the last stages of mastering audio to a CD. A common use of dither is converting a grayscale image to , such that the density of black dots in the new image approximates the average gray level in the original. ...[O]ne of the earliest [applications] of dither came in World War II.
CorelDRAWCorelDRAW is a vector graphics editor developed and marketed by Alludo (formerly Corel Corporation). It is also the name of the Corel graphics suite, which includes the Corel Photo-Paint as well as other graphics-related programs (see below). It can serve as a digital painting platform, desktop publishing suite, and is commonly used for production art in signmaking, vinyl and laser cutting and engraving, print-on-demand and other industry processes. Reduced-feature Standard and Essentials versions are also offered.
Image tracingIn computer graphics, image tracing, raster-to-vector conversion or raster vectorization is the conversion of raster graphics into vector graphics. An image does not have any structure: it is just a collection of marks on paper, grains in film, or pixels in a bitmap. While such an image is useful, it has some limits. If the image is magnified enough, its artifacts appear. The halftone dots, film grains, and pixels become apparent. Images of sharp edges become fuzzy or jagged. See, for example, pixelation.
Digital artDigital art refers to any artistic work or practice that uses digital technology as part of the creative or presentation process. It can also refer to computational art that uses and engages with digital media. Since the 1960s, various names have been used to describe digital art, including computer art, electronic art, multimedia art and new media art. John Whitney developed the first computer-generated art in the early 1960s by utilizing mathematical operations to create art.
Bézier curveA Bézier curve ('bEz.i.ei ) is a parametric curve used in computer graphics and related fields. A set of discrete "control points" defines a smooth, continuous curve by means of a formula. Usually the curve is intended to approximate a real-world shape that otherwise has no mathematical representation or whose representation is unknown or too complicated. The Bézier curve is named after French engineer Pierre Bézier (1910–1999), who used it in the 1960s for designing curves for the bodywork of Renault cars.