Flanging 'flaendZIN is an audio effect produced by mixing two identical signals together, one signal delayed by a small and (usually) gradually changing period, usually smaller than 20 milliseconds. This produces a swept comb filter effect: peaks and notches are produced in the resulting frequency spectrum, related to each other in a linear harmonic series. Varying the time delay causes these to sweep up and down the frequency spectrum. A flanger is an effects unit that creates this effect.
Part of the output signal is usually fed back to the input (a "re-circulating delay line"), producing a resonance effect which further enhances the intensity of the peaks and troughs. The phase of the fed-back signal is sometimes inverted, producing another variation on the flanger sound.
As an audio effect, a listener hears a "drainpipe" or "swoosh" or "jet plane" sweeping effect as shifting sum-and-difference harmonics are created analogous to use of a variable notch filter. The term "flanging" comes from one of the early methods of producing the effect. The finished music track is recorded simultaneously to two matching tape machines, then replayed with both decks in sync. The output from the two recorders is mixed to a third recorder. The engineer slows down one playback recorder by lightly pressing a finger on the flange (rim) of the supply reel. The "drainpipe" or subtle "swoosh" 'flange flango' effect "sweeps" in one direction, and the playback of that recorder remains slightly behind the other when the finger is removed. By pressing a finger on the flange of the other deck, the effect sweeps back in the other direction as the decks progress towards being in sync. The Beatles' producer George Martin disputed this "reel flange" source, attributing the term to himself and John Lennon instead.
Despite claims over who originated flanging, Les Paul discovered the effect in the late 1940s and 1950s; however, he did most of his early phasing experiments with acetate disks on variable-speed record players.
This page is automatically generated and may contain information that is not correct, complete, up-to-date, or relevant to your search query. The same applies to every other page on this website. Please make sure to verify the information with EPFL's official sources.
A phaser is an electronic sound processor used to filter a signal by creating a series of peaks and troughs in the frequency spectrum. The position of the peaks and troughs of the waveform being affected is typically modulated by an internal low-frequency oscillator so that they vary over time, creating a sweeping effect. Phasers are often used to give a "synthesized" or electronic effect to natural sounds, such as human speech. The voice of C-3PO from Star Wars was created by taking the actor's voice and treating it with a phaser.
Delay is an audio signal processing technique that records an input signal to a storage medium and then plays it back after a period of time. When the delayed playback is mixed with the live audio, it creates an echo-like effect, whereby the original audio is heard followed by the delayed audio. The delayed signal may be played back multiple times, or fed back into the recording, to create the sound of a repeating, decaying echo. Delay effects range from a subtle echo effect to a pronounced blending of previous sounds with new sounds.
Chorus (or chorusing, choruser or chorused effect) is an audio effect that occurs when individual sounds with approximately the same time, and very similar pitches, converge. While similar sounds coming from multiple sources can occur naturally, as in the case of a choir or string orchestra, it can also be simulated using an electronic effects unit or signal processing device. When the effect is produced successfully, none of the constituent sounds are perceived as being out of tune.
This paper addresses the problem of the transmission of scalable video streams to a set of heterogeneous clients through a common bottleneck channel. The packet scheduling policy is typically crucial in such systems that target smooth media playback at all ...
In handsfree tele or video conferencing acoustic echoes arise due to the coupling between the loudspeaker and microphone. Usually an acoustic echo canceler (AEC) is used for eliminating the undesired echoes. The weaknesses of AEC are that it is relatively ...
2006
,
Acoustic echoes arise whenever there is acoustic coupling between a loudspeaker and a microphone. A traditional solution for eliminating the undesired echo signal is an acoustic echo canceler (AEC), which identifies the echo path between a loudspeaker and ...