A phaser is an electronic sound processor used to filter a signal by creating a series of peaks and troughs in the frequency spectrum. The position of the peaks and troughs of the waveform being affected is typically modulated by an internal low-frequency oscillator so that they vary over time, creating a sweeping effect.
Phasers are often used to give a "synthesized" or electronic effect to natural sounds, such as human speech. The voice of C-3PO from Star Wars was created by taking the actor's voice and treating it with a phaser.
The electronic phasing effect is created by splitting an audio signal into two paths. One path treats the signal with an all-pass filter, which preserves the amplitude of the original signal and alters the phase. The amount of change in phase depends on the frequency. When signals from the two paths are mixed, the frequencies that are out of phase will cancel each other out, creating the phaser's characteristic notches. Changing the mix ratio changes the depth of the notches; the deepest notches occur when the mix ratio is 50%.
The definition of phaser typically excludes such devices where the all-pass section is a delay line; such a device is called a flanger. Using a delay line creates an unlimited series of equally spaced notches and peaks. It is possible to cascade a delay line with another type of all-pass filter. This combines the unlimited number of notches from the flanger with the uneven spacing of the phaser.
Traditional electronic phasers use a series of variable all-pass phase-shift networks which alter the phases of the different frequency components in the signal. These networks pass all frequencies at equal volume, introducing only phase change to the signal. Human ears are not very responsive to phase differences, but this creates audible interferences when mixed back with the dry (unprocessed) signal, creating notches. The simplified structure of a mono phaser is shown below:
The number of all-pass filters (usually called stages) varies with different models, some analog phasers offer 4, 6, 8 or 12 stages.
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Chorus (or chorusing, choruser or chorused effect) is an audio effect that occurs when individual sounds with approximately the same time, and very similar pitches, converge. While similar sounds coming from multiple sources can occur naturally, as in the case of a choir or string orchestra, it can also be simulated using an electronic effects unit or signal processing device. When the effect is produced successfully, none of the constituent sounds are perceived as being out of tune.
Flanging 'flaendZIN is an audio effect produced by mixing two identical signals together, one signal delayed by a small and (usually) gradually changing period, usually smaller than 20 milliseconds. This produces a swept comb filter effect: peaks and notches are produced in the resulting frequency spectrum, related to each other in a linear harmonic series. Varying the time delay causes these to sweep up and down the frequency spectrum. A flanger is an effects unit that creates this effect.
Delay is an audio signal processing technique that records an input signal to a storage medium and then plays it back after a period of time. When the delayed playback is mixed with the live audio, it creates an echo-like effect, whereby the original audio is heard followed by the delayed audio. The delayed signal may be played back multiple times, or fed back into the recording, to create the sound of a repeating, decaying echo. Delay effects range from a subtle echo effect to a pronounced blending of previous sounds with new sounds.
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