Hexagonal tilingIn geometry, the hexagonal tiling or hexagonal tessellation is a regular tiling of the Euclidean plane, in which exactly three hexagons meet at each vertex. It has Schläfli symbol of {6,3} or t{3,6} (as a truncated triangular tiling). English mathematician John Conway called it a hextille. The internal angle of the hexagon is 120 degrees, so three hexagons at a point make a full 360 degrees. It is one of three regular tilings of the plane. The other two are the triangular tiling and the square tiling.
Square tilingIn geometry, the square tiling, square tessellation or square grid is a regular tiling of the Euclidean plane. It has Schläfli symbol of {4,4}, meaning it has 4 squares around every vertex. Conway called it a quadrille. The internal angle of the square is 90 degrees so four squares at a point make a full 360 degrees. It is one of three regular tilings of the plane. The other two are the triangular tiling and the hexagonal tiling. There are 9 distinct uniform colorings of a square tiling.
Vertex configurationIn geometry, a vertex configuration is a shorthand notation for representing the vertex figure of a polyhedron or tiling as the sequence of faces around a vertex. For uniform polyhedra there is only one vertex type and therefore the vertex configuration fully defines the polyhedron. (Chiral polyhedra exist in mirror-image pairs with the same vertex configuration.) A vertex configuration is given as a sequence of numbers representing the number of sides of the faces going around the vertex. The notation "a.
Truncation (geometry)In geometry, a truncation is an operation in any dimension that cuts polytope vertices, creating a new facet in place of each vertex. The term originates from Kepler's names for the Archimedean solids. In general any polyhedron (or polytope) can also be truncated with a degree of freedom as to how deep the cut is, as shown in Conway polyhedron notation truncation operation. A special kind of truncation, usually implied, is a uniform truncation, a truncation operator applied to a regular polyhedron (or regular polytope) which creates a resulting uniform polyhedron (uniform polytope) with equal edge lengths.
List of Euclidean uniform tilingsThis table shows the 11 convex uniform tilings (regular and semiregular) of the Euclidean plane, and their dual tilings. There are three regular and eight semiregular tilings in the plane. The semiregular tilings form new tilings from their duals, each made from one type of irregular face. John Conway called these uniform duals Catalan tilings, in parallel to the Catalan solid polyhedra. Uniform tilings are listed by their vertex configuration, the sequence of faces that exist on each vertex. For example 4.
Tetrakis hexahedronIn geometry, a tetrakis hexahedron (also known as a tetrahexahedron, hextetrahedron, tetrakis cube, and kiscube) is a Catalan solid. Its dual is the truncated octahedron, an Archimedean solid. It can be called a disdyakis hexahedron or hexakis tetrahedron as the dual of an omnitruncated tetrahedron, and as the barycentric subdivision of a tetrahedron. Cartesian coordinates for the 14 vertices of a tetrakis hexahedron centered at the origin, are the points (±3/2, 0, 0), (0, ±3/2, 0), (0, 0, ±3/2) and (±1, ±1, ±1).
Truncated trihexagonal tilingIn geometry, the truncated trihexagonal tiling is one of eight semiregular tilings of the Euclidean plane. There are one square, one hexagon, and one dodecagon on each vertex. It has Schläfli symbol of tr{3,6}. There is only one uniform coloring of a truncated trihexagonal tiling, with faces colored by polygon sides. A 2-uniform coloring has two colors of hexagons. 3-uniform colorings can have 3 colors of dodecagons or 3 colors of squares.
Conway polyhedron notationIn geometry, Conway polyhedron notation, invented by John Horton Conway and promoted by George W. Hart, is used to describe polyhedra based on a seed polyhedron modified by various prefix operations. Conway and Hart extended the idea of using operators, like truncation as defined by Kepler, to build related polyhedra of the same symmetry. For example, tC represents a truncated cube, and taC, parsed as t(aC), is (topologically) a truncated cuboctahedron. The simplest operator dual swaps vertex and face elements; e.
Uniform tilingIn geometry, a uniform tiling is a tessellation of the plane by regular polygon faces with the restriction of being vertex-transitive. Uniform tilings can exist in both the Euclidean plane and hyperbolic plane. Uniform tilings are related to the finite uniform polyhedra which can be considered uniform tilings of the sphere. Most uniform tilings can be made from a Wythoff construction starting with a symmetry group and a singular generator point inside of the fundamental domain.
Uniform polyhedronIn geometry, a uniform polyhedron has regular polygons as faces and is vertex-transitive (i.e., there is an isometry mapping any vertex onto any other). It follows that all vertices are congruent. Uniform polyhedra may be regular (if also face- and edge-transitive), quasi-regular (if also edge-transitive but not face-transitive), or semi-regular (if neither edge- nor face-transitive). The faces and vertices need not be convex, so many of the uniform polyhedra are also star polyhedra.