Theoretical computer science (TCS) is a subset of general computer science and mathematics that focuses on mathematical aspects of computer science such as the theory of computation, lambda calculus, and type theory.
It is difficult to circumscribe the theoretical areas precisely. The ACM's Special Interest Group on Algorithms and Computation Theory (SIGACT) provides the following description:
History of computer science
While logical inference and mathematical proof had existed previously, in 1931 Kurt Gödel proved with his incompleteness theorem that there are fundamental limitations on what statements could be proved or disproved.
Information theory was added to the field with a 1948 mathematical theory of communication by Claude Shannon. In the same decade, Donald Hebb introduced a mathematical model of learning in the brain. With mounting biological data supporting this hypothesis with some modification, the fields of neural networks and parallel distributed processing were established. In 1971, Stephen Cook and, working independently, Leonid Levin, proved that there exist practically relevant problems that are NP-complete – a landmark result in computational complexity theory.
With the development of quantum mechanics in the beginning of the 20th century came the concept that mathematical operations could be performed on an entire particle wavefunction. In other words, one could compute functions on multiple states simultaneously. This led to the concept of a quantum computer in the latter half of the 20th century that took off in the 1990s when Peter Shor showed that such methods could be used to factor large numbers in polynomial time, which, if implemented, would render some modern public key cryptography algorithms like RSA insecure.
Modern theoretical computer science research is based on these basic developments, but includes many other mathematical and interdisciplinary problems that have been posed, as shown below:
Algorithm
An algorithm is a step-by-step procedure for calculations.
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The course aims to introduce the basic concepts and results of modern Graph Theory with special emphasis on those topics and techniques that have proved to be applicable in theoretical computer scienc
This course covers the statistical physics approach to computer science problems ranging from graph theory and constraint satisfaction to inference and machine learning. In particular the replica and
In computational complexity theory, a complexity class is a set of computational problems "of related resource-based complexity". The two most commonly analyzed resources are time and memory. In general, a complexity class is defined in terms of a type of computational problem, a model of computation, and a bounded resource like time or memory. In particular, most complexity classes consist of decision problems that are solvable with a Turing machine, and are differentiated by their time or space (memory) requirements.
In theoretical computer science, communication complexity studies the amount of communication required to solve a problem when the input to the problem is distributed among two or more parties. The study of communication complexity was first introduced by Andrew Yao in 1979, while studying the problem of computation distributed among several machines. The problem is usually stated as follows: two parties (traditionally called Alice and Bob) each receive a (potentially different) -bit string and .
In programming language theory, semantics is the rigorous mathematical study of the meaning of programming languages. Semantics assigns computational meaning to valid strings in a programming language syntax. It is closely related to, and often crosses over with, the semantics of mathematical proofs. Semantics describes the processes a computer follows when executing a program in that specific language. This can be shown by describing the relationship between the input and output of a program, or an explanation of how the program will be executed on a certain platform, hence creating a model of computation.
The course provides a comprehensive overview of digital signal processing theory, covering discrete time, Fourier analysis, filter design, sampling, interpolation and quantization; it also includes a
Adaptive signal processing, A/D and D/A. This module provides the basic
tools for adaptive filtering and a solid mathematical framework for sampling and
quantization
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