Concept

Platform game

Summary
A platform game (often simplified as platformer and sometimes called a jump 'n' run game) is a sub-genre of action video games in which the core objective is to move the player character between points in an environment. Platform games are characterized by levels that consist of uneven terrain and suspended platforms of varying height that require jumping and climbing to traverse. Other acrobatic maneuvers may factor into the gameplay, such as swinging from vines or grappling hooks, jumping off walls, air dashing, gliding through the air, being shot from cannons, or bouncing from springboards or trampolines. Games where jumping is automated completely, such as 3D games in The Legend of Zelda series, fall outside of the genre. The genre started with the 1980 arcade video game, Space Panic, which includes ladders, but not jumping. Donkey Kong, released in 1981, established a template for what were initially called "climbing games." Donkey Kong inspired many clones and games with simi
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