Vector graphics is a form of computer graphics in which visual images are created directly from geometric shapes defined on a Cartesian plane, such as points, lines, curves and polygons. The associated mechanisms may include vector display and printing hardware, vector data models and file formats, as well as the software based on these data models (especially graphic design software, computer-aided design, and geographic information systems). Vector graphics is an alternative to raster or bitmap graphics, with each having advantages and disadvantages in specific situations. While vector hardware has largely disappeared in favor of raster-based monitors and printers, vector data and software continues to be widely used, especially when a high degree of geometric precision is required, and when complex information can be decomposed into simple geometric primitives. Thus, it is the preferred model for domains such as engineering, architecture, surveying, 3D rendering, and typography, but is entirely inappropriate for applications such as photography and remote sensing, where raster is more effective and efficient. Some application domains, such as geographic information systems (GIS) and graphic design, use both vector and raster graphics at times, depending on purpose. Vector graphics are based on the mathematics of analytic or coordinate geometry, and is not related to other mathematical uses of the term vector. This can lead to some confusion in disciplines in which both meanings are used. The logical data model of vector graphics is based on the mathematics of coordinate geometry, in which shapes are defined as a set of points in a two- or three-dimensional cartesian coordinate system, as p = (x, y) or p = (x, y, z). Because almost all shapes consist of an infinite number of points, the vector model defines a limited set of geometric primitives that can be specified using a finite sample of salient points called vertices.

About this result
This page is automatically generated and may contain information that is not correct, complete, up-to-date, or relevant to your search query. The same applies to every other page on this website. Please make sure to verify the information with EPFL's official sources.
Related courses (21)
AR-219: Advanced CAO and Integrated Modeling DIM
1ère année: bases nécessaires à la représentation informatique 2D (3D). Passage d'un à plusieurs logiciels: compétence de choisir les outils adéquats en 2D et en 3D. Mise en relation des outils de CAO
EE-548: Audio engineering
This lecture is oriented towards the study of audio engineering, with a special focus on room acoustics applications. The learning outcomes will be the techniques for microphones and loudspeaker desig
CS-341: Computer graphics
The students study and apply fundamental concepts and algorithms of computer graphics for rendering, geometry synthesis, and animation. They design and implement their own interactive graphics program
Show more
Related MOOCs (8)
Geographical Information Systems 2
This course is the second part of a course dedicated to the theoretical and practical bases of Geographic Information Systems (GIS). It offers an introduction to GIS that does not require prior compu
Geographical Information Systems 2
This course is the second part of a course dedicated to the theoretical and practical bases of Geographic Information Systems (GIS). It offers an introduction to GIS that does not require prior compu
Introduction to Geographic Information Systems (part 2)
Ce cours constitue la seconde partie d'un enseignement consacré aux bases théoriques et pratiques des systèmes d’information géographique. Il propose une introduction aux systèmes d’information géogra
Show more