Current Dynamic Texture Synthesis (DyTS) models can synthesize realistic videos. However, they require a slow iterative optimization process to synthesize a single fixed-size short video, and they do not offer any post-training control over the synthesis p ...
Current Dynamic Texture Synthesis (DyTS) models can synthesize realistic videos. However, they require a slow iterative optimization process to synthesize a single fixed-size short video, and they do not offer any post-training control over the synthesis p ...
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With recent progress in computing, algorithmics and telecommunications, 3D models are increasingly used in various multimedia applications. Examples include visualization, gaming, entertainment and virtual reality. In the multimedia domain 3D models have b ...
We present a novel software for the acquisition of central components of number processing and representation as well as mathematical understanding. The software is based on current neurocognitive concepts and insights. The learning process is supported th ...
We present a low-cost solution to perform the online and realistic representation of users using an array of depth cameras. The system is composed of a cluster of 10 Microsoft Kinect 2 cameras, each one associated to a compact NUC PC to stream live depth & ...
The creation of virtual reality applications and 3D environments is a complex task that requires good programming skills and expertise in computer graphics and many other disciplines. The complexity increases when we want to include complex entities such a ...
Ever since the development of Computer Graphics in the industrial and academic worlds in the seventies, public knowledge and expertise have grown in a tremendous way, notably because of the increasing fascination for Computer Animation. This specific field ...