In signal processing, noise is a general term for unwanted (and, in general, unknown) modifications that a signal may suffer during capture, storage, transmission, processing, or conversion.
Sometimes the word is also used to mean signals that are random (unpredictable) and carry no useful information; even if they are not interfering with other signals or may have been introduced intentionally, as in comfort noise.
Noise reduction, the recovery of the original signal from the noise-corrupted one, is a very common goal in the design of signal processing systems, especially filters. The mathematical limits for noise removal are set by information theory.
Signal processing noise can be classified by its statistical properties (sometimes called the "color" of the noise) and by how it modifies the intended signal:
Additive noise, gets added to the intended signal
White noise
Additive white Gaussian noise
Black noise
Gaussian noise
Pink noise or flicker noise, with 1/f power spectrum
Brownian noise, with 1/f2 power spectrum
Contaminated Gaussian noise, whose PDF is a linear mixture of Gaussian PDFs
Power-law noise
Cauchy noise
Multiplicative noise, multiplies or modulates the intended signal
Quantization error, due to conversion from continuous to discrete values
Poisson noise, typical of signals that are rates of discrete events
Shot noise, e.g.
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Image noise is random variation of brightness or color information in s, and is usually an aspect of electronic noise. It can be produced by the and circuitry of a or digital camera. Image noise can also originate in film grain and in the unavoidable shot noise of an ideal photon detector. Image noise is an undesirable by-product of image capture that obscures the desired information. Typically the term “image noise” is used to refer to noise in 2D images, not 3D images.
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