C syntaxThe syntax of the C programming language is the set of rules governing writing of software in the C language. It is designed to allow for programs that are extremely terse, have a close relationship with the resulting object code, and yet provide relatively high-level data abstraction. C was the first widely successful high-level language for portable operating-system development. C syntax makes use of the maximal munch principle. C data types The C language represents numbers in three forms: integral, real and complex.
String literalA string literal or anonymous string is a literal for a string value in the source code of a computer program. Modern programming languages commonly use a quoted sequence of characters, formally "bracketed delimiters", as in x = "foo", where "foo" is a string literal with value foo. Methods such as escape sequences can be used to avoid the problem of delimiter collision (issues with brackets) and allow the delimiters to be embedded in a string. There are many alternate notations for specifying string literals especially in complicated cases.
Escape characterIn computing and telecommunication, an escape character is a character that invokes an alternative interpretation on the following characters in a character sequence. An escape character is a particular case of metacharacters. Generally, the judgement of whether something is an escape character or not depends on the context. In the telecommunications field, escape characters are used to indicate that the following characters are encoded differently.
C preprocessorThe C preprocessor is the macro preprocessor for several computer programming languages, such as C, Objective-C, C++, and a variety of Fortran languages. The preprocessor provides inclusion of , macro expansions, conditional compilation, and line control. In many C implementations, it is a separate program invoked by the compiler as the first part of translation. The language of preprocessor directives is only weakly related to the grammar of C, and so is sometimes used to process other kinds of .
Escape sequenceIn computer science, an escape sequence is a combination of characters that has a meaning other than the literal characters contained therein; it is marked by one or more preceding (and possibly terminating) characters. In C and many derivative programming languages, a string escape sequence is a series of two or more characters, starting with a backslash . Note that in C a backslash immediately followed by a newline does not constitute an escape sequence, but splices physical source lines into logical ones in the second translation phase, whereas string escape sequences are converted in the fifth translation phase.
ApostropheThe apostrophe ( or ) is a punctuation mark, and sometimes a diacritical mark, in languages that use the Latin alphabet and some other alphabets. In English, the apostrophe is used for two basic purposes: The marking of the omission of one or more letters, e.g. the contraction of "do not" to "don't". The marking of possessive case of nouns (as in "the eagle's feathers", "in one month's time", "the twins' coats"). It is also used in a few distinctive cases for the marking of plurals, e.g. "p's and q's" or Oakland A's.
ASCIIASCII (ˈæskiː ), abbreviated from American Standard Code for Information Interchange, is a character encoding standard for electronic communication. ASCII codes represent text in computers, telecommunications equipment, and other devices. Because of technical limitations of computer systems at the time it was invented, ASCII has just 128 code points, of which only 95 are , which severely limited its scope. Many computer systems instead use Unicode, which has millions of code points, but the first 128 of these are the same as the ASCII set.