Concept

Game engine recreation

Related concepts (5)
Pandora (computer)
The Pandora is an operating system, handheld game console and mobile personal computer originally released in 2010. It is designed to take advantage of existing free and open-source software and to be a target for homebrew development. It includes several features that no handheld game consoles have previously had, making it a cross between a handheld game console and a subnotebook. It is developed and produced by OpenPandora, which is made up of former distributors and community members of the GP32 and GP2X handhelds.
Unofficial patch
An unofficial patch is a patch for a piece of software, created by a third party such as a user community without the involvement of the original developer. Similar to an ordinary patch, it alleviates bugs or shortcomings. Unofficial patches do not usually change the intended usage of the software, in contrast to other third-party software adaptions such as mods or cracks. A common motivation for the creation of unofficial patches is missing technical support by the original software developer or provider.
List of commercial video games with later released source code
This is a list of commercial video games with later released available source code. The source code of these commercially developed and distributed video games is available to the public or the games' communities. Commercial video games are typically developed as proprietary closed source software products, with the source code treated as a trade secret (unlike open-source video games). When there is no more expected revenue, these games enter the end-of-life as a product with no support or availability for the game's users and community, becoming abandoned.
Source port
A source port is a software project based on the source code of a game engine that allows the game to be played on operating systems or computing platforms with which the game was not originally compatible. Source ports are often created by fans after the original developer hands over the maintenance support for a game by releasing its source code to the public (see List of commercial video games with later released source code). The term was coined after the release of the source code to Doom.
Abandonware
Abandonware is a product, typically software, ignored by its owner and manufacturer, and for which no official support is available. Within an intellectual rights contextual background, abandonware is a software (or hardware) sub-case of the general concept of orphan works. Museums and various organizations dedicated to preserving this software continue to provide legal access. The term "abandonware" is broad, and encompasses many types of old software.

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