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Related lectures (27)
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Aggregation and Emulation: Resource Management in Computer Systems
Covers aggregation and emulation techniques for managing computer system resources effectively.
Principles of Computer Systems: Fundamentals & Abstractions
Covers the fundamentals of building computer systems, emphasizing modularity, abstraction, and scalability in system design.
Device Drivers: Managing Hardware Complexity in Operating Systems
Explains the function of device drivers in managing hardware complexity within operating systems.
Concurrency Primitives and Pitfalls
Explores concurrency primitives, mutual exclusion, and synchronization pitfalls in operating systems, focusing on condition variables and semaphores.
Virtualization Principles: Mechanisms and Applications
Covers the principles and mechanisms of virtualization, including multiplexing, aggregation, and emulation, with a focus on virtual memory implementation.
Shell Redirection: Understanding Process Management
Covers how the shell manages processes and demonstrates output redirection in UNIX-like systems.
Automatic Synthesis of OS Code
Discusses the automatic synthesis of OS code to ease the burden of configuring translation hardware for operating system developers.
Virtual Machine Monitor: Construction and Functionality
Explains the construction and functionality of a Virtual Machine Monitor, focusing on virtualization techniques and memory management.
Embedded Systems: Introduction
Covers the basics of embedded systems, FPGA development, real-time operating systems, and different types of operating systems.
IO Devices: Interaction and Performance
Covers the interaction between operating systems and IO devices, focusing on hardware fundamentals and performance implications.