Ask any question about EPFL courses, lectures, exercises, research, news, etc. or try the example questions below.
DISCLAIMER: The Graph Chatbot is not programmed to provide explicit or categorical answers to your questions. Rather, it transforms your questions into API requests that are distributed across the various IT services officially administered by EPFL. Its purpose is solely to collect and recommend relevant references to content that you can explore to help you answer your questions.
We analyze classroom orchestration as a question of usability in which the classroom is the user. Our experiments revealed design features that reduce the global orchestration load. According to our studies in vocational schools, paper-based interfaces hav ...
International Society of the Learning Sciences2011
Many students leave school with a fragmented understanding of biology that does not allow them to connect their ideas to their everyday lives (Wandersee, 1989; Mintzes, Wandersee, & Novak, 1998; Mintzes, Wandersee, & Novak, 2000a). Understanding evolution ...
A common trend in machine learning and pattern classification research is the exploitation of massive amounts of information in order to achieve an increase in performance. In particular, learning from huge collections of data obtained from the web, and us ...
Two strategies have been proposed in CSCL to foster effective collaboration: structuring the learning scenario by means of collaboration scripts and monitoring interactions among participants in order to detect and regulate potential deviations from the in ...
Neurological patients with impaired upper limbs often receive arm therapy to restore or relearn lost motor functions. During the last years robotic devices were developed to assist the patient during the training. In daily life the diversity of movements i ...
Both virtual and personal learning environments (VLEs and PLEs) are technologies widely used with educational purposes. Moreover, there also exists a pedagogical trend towards the development of high-level competencies, such as the capacity to work collabo ...
A common trend in machine learning and pattern classification research is the exploitation of massive amounts of information in order to achieve an increase in performance. In particular, learning from huge collections of data obtained from the web, and us ...
This book constitutes the refereed proceedings of the 6th European Conference on Technology Enhanced Learning, EC-TEL 2011, held in Palermo, Italy, in September 2010. The 30 revised full papers presented were carefully reviewed and selected from 158 submis ...
Tangible tabletop systems have been extensively proven to be able to enhance participation and engagement as well as enable many exciting activities, particularly in the education domain. However, it remains unclear as to whether students really benefit fr ...
Interactive tabletops are gaining increased attention from CSCL researchers. This paper analyses the relation between this technology and teaching and learning processes. At a global level, one could argue that tabletops convey a socio-constructivist flavo ...